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<blockquote data-quote="I'm A Banana" data-source="post: 5951592" data-attributes="member: 2067"><p>I'm a little torn.</p><p></p><p>I like the threshold in as much as they say, "X can be autokilled. Y cannot." </p><p></p><p>I am not fond of them in as much as they say, "You first need to beat the snot out of that ogre before you can <em>Charm</em> him into being your friend, or put him in a magical sleep."</p><p></p><p>I don't like that latter arc. It implies that even if you don't want to fight your enemies, you HAVE TO, in order to befriend them, or to pass them peacefully.</p><p></p><p>This absolutely came up in the playtest. A cleric and a wizard wailed on the kobold chief for a few rounds, and then whittled it down to where the wizard could use the magic spell, and then turned it around. That was weird. It didn't make a lot of in-universe sense. I didn't understand how the wizard could tell their spell would work.</p><p></p><p>So it's a good start, but it needs some work to ground it in reality and to avoid the necessity of butt-kicking your enemies into falling asleep or becoming your friends.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5951592, member: 2067"] I'm a little torn. I like the threshold in as much as they say, "X can be autokilled. Y cannot." I am not fond of them in as much as they say, "You first need to beat the snot out of that ogre before you can [I]Charm[/I] him into being your friend, or put him in a magical sleep." I don't like that latter arc. It implies that even if you don't want to fight your enemies, you HAVE TO, in order to befriend them, or to pass them peacefully. This absolutely came up in the playtest. A cleric and a wizard wailed on the kobold chief for a few rounds, and then whittled it down to where the wizard could use the magic spell, and then turned it around. That was weird. It didn't make a lot of in-universe sense. I didn't understand how the wizard could tell their spell would work. So it's a good start, but it needs some work to ground it in reality and to avoid the necessity of butt-kicking your enemies into falling asleep or becoming your friends. [/QUOTE]
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