Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
HP Thresholds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BobTheNob" data-source="post: 5951877" data-attributes="member: 82425"><p>The thing that is missing in this for me is that the big hit point guys could still be taken down. Got that really tough looking fighter with triple figure hit points over there thats sending chills up your spine...hit him with a doom, or a sleep, or a hold person.</p><p></p><p>You didnt have to tackle him on his terms (his terms being a massive hit point pool). You could bypass his hit points and tackle him a different way. I remember in 2e when a mage appeared the fighters got scared! Not because he could throw fireballs (they had the HP to withstand those), but because he could shut them down.</p><p></p><p>My issue with basing spells on hit points is that now, HP is your spell resistance. What is suggested here is an alternate way of handling to what WOTC is pushing, but its still HP=Spell resistance.</p><p></p><p>Im just afraid with this that all players will need to do is stack every cheeseball loophole they can find (and they will find them) to stack HP, and your done. Thats your damage resistance AND your spell resistance all rolled into one.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5951877, member: 82425"] The thing that is missing in this for me is that the big hit point guys could still be taken down. Got that really tough looking fighter with triple figure hit points over there thats sending chills up your spine...hit him with a doom, or a sleep, or a hold person. You didnt have to tackle him on his terms (his terms being a massive hit point pool). You could bypass his hit points and tackle him a different way. I remember in 2e when a mage appeared the fighters got scared! Not because he could throw fireballs (they had the HP to withstand those), but because he could shut them down. My issue with basing spells on hit points is that now, HP is your spell resistance. What is suggested here is an alternate way of handling to what WOTC is pushing, but its still HP=Spell resistance. Im just afraid with this that all players will need to do is stack every cheeseball loophole they can find (and they will find them) to stack HP, and your done. Thats your damage resistance AND your spell resistance all rolled into one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
HP Thresholds
Top