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<blockquote data-quote="pemerton" data-source="post: 5952050" data-attributes="member: 42582"><p>I think I can squint and see what you're seeing, but it's not what I saw the first time I looked!</p><p></p><p>For balancing sleep, I prefer an approach that makes it depend upon how excited/energised vs weary/relaxed the target is. So it should be easy to sleep the guards goofing around throwing dice in their barracks, but hard to sleep the goblilns fighting for their lives. Even if they have been beaten up a bit, I feel that that makes them <em>sore</em>, not sleepy!</p><p></p><p>About 18 months ago I got hammered on an <a href="http://www.enworld.org/forum/general-rpg-discussion/301282-actual-play-examples-balance-between-fiction-mechanics.html" target="_blank">actual play thread</a> where I described a skill challenge against a dire bear - two PCs intimidated it, two others soothed it, and the dwarf got hugged and beaten up by it. At the end of the skill challenge, the party succeeded, and I narrated a bear scared of two PCs, seeking solace with the other two, and needing to be kept out of sight of the dwarf (whom it still wanted to eat).</p><p></p><p>I thought this was fine, but as I said I got hammered in the thread for the unverisimilitudinous bear psychology displayed in my narration. And now I guess I'm doing the same thing - I'm just not clear what is going on, in the fiction, such that getting beaten up on makes you <em>more</em> susceptible to falling asleep. Are you envisaging something more analogous to being knocked out by a blow?</p></blockquote><p></p>
[QUOTE="pemerton, post: 5952050, member: 42582"] I think I can squint and see what you're seeing, but it's not what I saw the first time I looked! For balancing sleep, I prefer an approach that makes it depend upon how excited/energised vs weary/relaxed the target is. So it should be easy to sleep the guards goofing around throwing dice in their barracks, but hard to sleep the goblilns fighting for their lives. Even if they have been beaten up a bit, I feel that that makes them [I]sore[/I], not sleepy! About 18 months ago I got hammered on an [url=http://www.enworld.org/forum/general-rpg-discussion/301282-actual-play-examples-balance-between-fiction-mechanics.html]actual play thread[/url] where I described a skill challenge against a dire bear - two PCs intimidated it, two others soothed it, and the dwarf got hugged and beaten up by it. At the end of the skill challenge, the party succeeded, and I narrated a bear scared of two PCs, seeking solace with the other two, and needing to be kept out of sight of the dwarf (whom it still wanted to eat). I thought this was fine, but as I said I got hammered in the thread for the unverisimilitudinous bear psychology displayed in my narration. And now I guess I'm doing the same thing - I'm just not clear what is going on, in the fiction, such that getting beaten up on makes you [I]more[/I] susceptible to falling asleep. Are you envisaging something more analogous to being knocked out by a blow? [/QUOTE]
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