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HTWMDS - Does Greater Strength Make You Better at Hitting Things?
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<blockquote data-quote="ProfessorPain" data-source="post: 4644861" data-attributes="member: 82012"><p>I have many years of experience as a boxer, and in my experience strength+skill+hand eye coordination make you better at hitting other people with your fist. Why is strength important? A couple of reasons that are not immediately obvious. The first is explosive power from strength allows you to hit targets more quickly, and to the suprise of your opponent. The second is that strength allows you to plow through a person's defenses. If i am bigger and stronger than someone else, it is much easier for me to hurt them, even if they are blocking. That said, boxing isn't sword fighting. But I do think some of these principles apply to melee combat as well. I would also add, as I pointed out before, that hand eye coordination (which I guess translates into Dex) and skill are important as well. I haven't been in any real sword fighting situations, who has, but I have been in fights that involved things like baseball bats, and I still think strength helps you hit, because it lets you get through someones defenses with more explosive energy.</p><p> </p><p>These arguments tend to degerate though, and one can easily make an argument that Dex is more important, or that it really depends on the weapon being used. Dex probably matters more for a knife, while strength is probably better for a club. But D&D has to work mechanically at the end of hte day, so they can't make it 100% simulationist. Someone already pointed out the problem with creating Uber Stats, and my guess is that was what shaped most of the decisions about stats in D&D.</p></blockquote><p></p>
[QUOTE="ProfessorPain, post: 4644861, member: 82012"] I have many years of experience as a boxer, and in my experience strength+skill+hand eye coordination make you better at hitting other people with your fist. Why is strength important? A couple of reasons that are not immediately obvious. The first is explosive power from strength allows you to hit targets more quickly, and to the suprise of your opponent. The second is that strength allows you to plow through a person's defenses. If i am bigger and stronger than someone else, it is much easier for me to hurt them, even if they are blocking. That said, boxing isn't sword fighting. But I do think some of these principles apply to melee combat as well. I would also add, as I pointed out before, that hand eye coordination (which I guess translates into Dex) and skill are important as well. I haven't been in any real sword fighting situations, who has, but I have been in fights that involved things like baseball bats, and I still think strength helps you hit, because it lets you get through someones defenses with more explosive energy. These arguments tend to degerate though, and one can easily make an argument that Dex is more important, or that it really depends on the weapon being used. Dex probably matters more for a knife, while strength is probably better for a club. But D&D has to work mechanically at the end of hte day, so they can't make it 100% simulationist. Someone already pointed out the problem with creating Uber Stats, and my guess is that was what shaped most of the decisions about stats in D&D. [/QUOTE]
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