Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Hubris 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 4802508" data-attributes="member: 66434"><p>One time honored way of helping players understand that not every encounter can be won with a stand up fight is to demonstrate the ability of whatever they are supposed to run from on a third party at a time the PC's can actually witness the demonstration. It can be helpful to use something that the PC's might have defeated (with great difficulty and/or at great cost) as the victim in such a demonstration. </p><p> </p><p>For example, if your party recently had a scary encounter with an ogre and barely made it through the fight then perhaps when the party sees whatever horror you spring on them, they can see the creature scoop up an ogre, bite its head off, and fling it aside like trash. This would be a fairly sure sign that whatever the thing is, it will be more than a match in open combat. </p><p> </p><p>Try and avoid placing the PC's in a situation where it appears that others may suffer if they run away. A skill challenge to evacuate a small village before the creature destroys it might be in order but putting the PC's in a situation where they have no option but to fight an unwinnable fight or let innocents suffer isn't a good idea in a game where the PC's are supposed to be heroic.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4802508, member: 66434"] One time honored way of helping players understand that not every encounter can be won with a stand up fight is to demonstrate the ability of whatever they are supposed to run from on a third party at a time the PC's can actually witness the demonstration. It can be helpful to use something that the PC's might have defeated (with great difficulty and/or at great cost) as the victim in such a demonstration. For example, if your party recently had a scary encounter with an ogre and barely made it through the fight then perhaps when the party sees whatever horror you spring on them, they can see the creature scoop up an ogre, bite its head off, and fling it aside like trash. This would be a fairly sure sign that whatever the thing is, it will be more than a match in open combat. Try and avoid placing the PC's in a situation where it appears that others may suffer if they run away. A skill challenge to evacuate a small village before the creature destroys it might be in order but putting the PC's in a situation where they have no option but to fight an unwinnable fight or let innocents suffer isn't a good idea in a game where the PC's are supposed to be heroic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Hubris 4e
Top