Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Huh, I apparently have a +28 tumble
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pielorinho" data-source="post: 996622" data-attributes="member: 259"><p>Again, I disagree. I don't think folks will want to do this stuff all the time; if I can get it to happen an average of twice per battle, I'd be ecstatic.</p><p></p><p>Skills are definitely up to it. In my example above, you could make do with only one check -- a jump check -- to resolve the maneuver (you could make it tumble, but currently jump is an underpowered skill and tumble is overpowered, so I'd rather make it the former). </p><p></p><p>Wanna run across a room, slide under a table, and trip the bad guy on the other side of the table, using the tabletop for cover? Make it a balance check and give the attacker a +2 charge bonus and rule that the table provides 3/4 cover from anyone who is adjacent to the table and isn't prone.</p><p></p><p>Wanna run up to a lamp-post, swing around it, and kick the guy chasing you in the chest? Make it a climb check (since it relies on holding tight with your hands to prevent falling off the lamp-post), and if it succeeds, you both inflict damage on and get a free bull-rush attempt against your chaser.</p><p></p><p>If you want to add some feats to make it easier, that's great; I'll generally figure that a feat will give a +2 bonus to some funky maneuver or will eliminate an Attack of Opportunity. But I want everyone to be able to attempt cool stuff without feats, and I feel pretty sure that skill checks (or sometimes straight ability checks) are the best mechanic for resolving these.</p><p></p><p><a href="http://pub109.ezboard.com/faquerrafrm29.showMessage?topicID=37.topic" target="_blank">We were discussing this exact topic awhile ago on the Rat Bastard DM Boards</a>. You may want to check it out for more thoughts on how to handle such things.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 996622, member: 259"] Again, I disagree. I don't think folks will want to do this stuff all the time; if I can get it to happen an average of twice per battle, I'd be ecstatic. Skills are definitely up to it. In my example above, you could make do with only one check -- a jump check -- to resolve the maneuver (you could make it tumble, but currently jump is an underpowered skill and tumble is overpowered, so I'd rather make it the former). Wanna run across a room, slide under a table, and trip the bad guy on the other side of the table, using the tabletop for cover? Make it a balance check and give the attacker a +2 charge bonus and rule that the table provides 3/4 cover from anyone who is adjacent to the table and isn't prone. Wanna run up to a lamp-post, swing around it, and kick the guy chasing you in the chest? Make it a climb check (since it relies on holding tight with your hands to prevent falling off the lamp-post), and if it succeeds, you both inflict damage on and get a free bull-rush attempt against your chaser. If you want to add some feats to make it easier, that's great; I'll generally figure that a feat will give a +2 bonus to some funky maneuver or will eliminate an Attack of Opportunity. But I want everyone to be able to attempt cool stuff without feats, and I feel pretty sure that skill checks (or sometimes straight ability checks) are the best mechanic for resolving these. [url=http://pub109.ezboard.com/faquerrafrm29.showMessage?topicID=37.topic]We were discussing this exact topic awhile ago on the Rat Bastard DM Boards[/url]. You may want to check it out for more thoughts on how to handle such things. Daniel [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Huh, I apparently have a +28 tumble
Top