Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Human Dominance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 1905548" data-attributes="member: 158"><p>The actual answer is a metagaming one, and one you have to reach back into Gary Gygax's first edition AD&D Dungeon Master's Guide to get. He made Humans dominant because they are the race we most easily relate to. The first wargames that became D&D games from Arneson and himself assumed humans were dominant because we're the ones who have the wars (not to sound patronizing). He carried that theme because of the theory that fantasy like sci-fi can be best experienced through a human frame of reference for human beings. Therefore, humans are the ones who can advance unlimited levels in AD&D, who don't have ability score limitations, etc. (Ignoring the female STR limitation thing for a second - that's another issue). As fantasy lit has progressed, we fans are quicker to take to something that does not express something from a non-human frame of reference, and we happily ignore previous limitations on ability scores, etc.</p><p></p><p>Now, if you're talking about why so many people make D&D human-centric today, I'd say that trend is changing. Look around these forums; look at Eberron, look at the FR revisions of 3E, and I think you'll find the trend is reversing; elves are no longer in retreat, certain races are co-equal, heck in Eberron most of the Dragonmarked houses aren't even run by humans! It's a trend with deep roots that is recently coming to an end, or at least an end of the monopoly.</p></blockquote><p></p>
[QUOTE="Henry, post: 1905548, member: 158"] The actual answer is a metagaming one, and one you have to reach back into Gary Gygax's first edition AD&D Dungeon Master's Guide to get. He made Humans dominant because they are the race we most easily relate to. The first wargames that became D&D games from Arneson and himself assumed humans were dominant because we're the ones who have the wars (not to sound patronizing). He carried that theme because of the theory that fantasy like sci-fi can be best experienced through a human frame of reference for human beings. Therefore, humans are the ones who can advance unlimited levels in AD&D, who don't have ability score limitations, etc. (Ignoring the female STR limitation thing for a second - that's another issue). As fantasy lit has progressed, we fans are quicker to take to something that does not express something from a non-human frame of reference, and we happily ignore previous limitations on ability scores, etc. Now, if you're talking about why so many people make D&D human-centric today, I'd say that trend is changing. Look around these forums; look at Eberron, look at the FR revisions of 3E, and I think you'll find the trend is reversing; elves are no longer in retreat, certain races are co-equal, heck in Eberron most of the Dragonmarked houses aren't even run by humans! It's a trend with deep roots that is recently coming to an end, or at least an end of the monopoly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Human Dominance
Top