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Human Fighters Most Common Race/Class Combo In D&D
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<blockquote data-quote="TrippyHippy" data-source="post: 7726231" data-attributes="member: 27252"><p>Who would have thought that Halflings were so unpopular? People like them for Rogues but little else. The reason why is unclear, but maybe people just don't like playing small guys as the Gnome is also quite low down. </p><p></p><p>Half Elves, as an uncommon race, are so popular is because their design is overpowered (+2 Cha, +1 to two other Abilities, extra skill, language, elf-ey abilities, etc). Personally, I prefer players not to choose Half Elves unless they have a very good back-story - otherwise I think they are powergaming. They obviously seem an iconic fit for Bards, but when people are preferring their use for Paladins, Warlocks, Sorcerers, etc, I think they could have pruned out some of the inherit bonuses all Half Elves get and toned it down some.</p><p></p><p>The Race/Class combo I would highlight as underpowered is the Dragonborn Sorcerer - which seems to have initially been built up as an iconic combination (in the art, and the Dragon-blooded archetype) but just doesn't mesh that well as a combo. </p><p></p><p>I can understand the appeal of Humans, but most people I know prefer the Human Variant option which counts out the '+1 on all Abilitiies' argument. I think that Humans are just the easiest to relate to for most players, with the various other races often ending up as stereotypes in play. </p><p></p><p>Fighters are also the most basic class, if people choose Champions especially, so again this may be the appeal. Honestly though, my experience has more and more players opting for more exotic choices - Paladins rather than Fighters, etc. However, the broad picture may be different.</p><p></p><p>I note that Dwarf Clerics are now more popular than Dwarf Fighters. This reflects that the combo is that potent, and will probably become even more so with the Forge Clerics about to emerge.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 7726231, member: 27252"] Who would have thought that Halflings were so unpopular? People like them for Rogues but little else. The reason why is unclear, but maybe people just don't like playing small guys as the Gnome is also quite low down. Half Elves, as an uncommon race, are so popular is because their design is overpowered (+2 Cha, +1 to two other Abilities, extra skill, language, elf-ey abilities, etc). Personally, I prefer players not to choose Half Elves unless they have a very good back-story - otherwise I think they are powergaming. They obviously seem an iconic fit for Bards, but when people are preferring their use for Paladins, Warlocks, Sorcerers, etc, I think they could have pruned out some of the inherit bonuses all Half Elves get and toned it down some. The Race/Class combo I would highlight as underpowered is the Dragonborn Sorcerer - which seems to have initially been built up as an iconic combination (in the art, and the Dragon-blooded archetype) but just doesn't mesh that well as a combo. I can understand the appeal of Humans, but most people I know prefer the Human Variant option which counts out the '+1 on all Abilitiies' argument. I think that Humans are just the easiest to relate to for most players, with the various other races often ending up as stereotypes in play. Fighters are also the most basic class, if people choose Champions especially, so again this may be the appeal. Honestly though, my experience has more and more players opting for more exotic choices - Paladins rather than Fighters, etc. However, the broad picture may be different. I note that Dwarf Clerics are now more popular than Dwarf Fighters. This reflects that the combo is that potent, and will probably become even more so with the Forge Clerics about to emerge. [/QUOTE]
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