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<blockquote data-quote="Burn_Boy" data-source="post: 5301479" data-attributes="member: 88198"><p>Thanks for the input guys. I particularly like the serpentine eyes, metallic sheen to his skin and such. I did the same with my Dragon Disiciple. It was this big long thing were he got hit with this magic spell that was designed not to do damage, but just cause pain and a human body couldn't withstand it so his draconic heritage was "forced" on him to keep him alive.</p><p></p><p>Anyhow, I wanted to talk about Frightful Presence. Having your adventures wandering through a haunted mountain or forest and having an Ancient Red Dragon pop up in front of them should send them running while ruining their pants. Frightful Presence also is in the good dragons stat blocks and one would assume that if Goldy wanted to talk to the PCs he'd change to human form to keep them from running like scared children. I would assume though that if a dragon made it to "Great Wyrm" status he might be able to switch Frightful Presence on for a second to cow any belligerent PCs back into line. The whole booming voice, shimmering heat and such would also work but my players, by my fault, are kinda numb to shows of power and it wouldn't do anything to their attitude whereas a unsuccessful Will save might at least keep them from speaking.</p><p></p><p>Your thoughts?</p></blockquote><p></p>
[QUOTE="Burn_Boy, post: 5301479, member: 88198"] Thanks for the input guys. I particularly like the serpentine eyes, metallic sheen to his skin and such. I did the same with my Dragon Disiciple. It was this big long thing were he got hit with this magic spell that was designed not to do damage, but just cause pain and a human body couldn't withstand it so his draconic heritage was "forced" on him to keep him alive. Anyhow, I wanted to talk about Frightful Presence. Having your adventures wandering through a haunted mountain or forest and having an Ancient Red Dragon pop up in front of them should send them running while ruining their pants. Frightful Presence also is in the good dragons stat blocks and one would assume that if Goldy wanted to talk to the PCs he'd change to human form to keep them from running like scared children. I would assume though that if a dragon made it to "Great Wyrm" status he might be able to switch Frightful Presence on for a second to cow any belligerent PCs back into line. The whole booming voice, shimmering heat and such would also work but my players, by my fault, are kinda numb to shows of power and it wouldn't do anything to their attitude whereas a unsuccessful Will save might at least keep them from speaking. Your thoughts? [/QUOTE]
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