Coming Human No More | The Non-human TTRPG funded %206 on Kickstarter now!

Cultic Games

Villager
Greetings venerable patrons of enworld.org!

Here I'm proud to present our newest creation by Cultic Games, Human No More | The Non-human TTRPG. We've worked hard in recent months here in Team Cultic to bring you the most enticing and promising kickstarter campaign and now that it has been drawn to a fascinating conclusion with great success, I would like to extend to you our eternal gratitude for making this dream a reality. Thank you to anyone amongst you who might have contributed as backers or simply shared the word of HNM so that we'd keep our hands full with goals and tasks to bring to the table our best effort in 2026 to reach final release. Now I just wish I had found this great forum a little earlier so we would've benefitted from all the great feedback in the meantime whilst the campaign was in full swing. Oh well, better late than never I guess so here's a little introduction to HNM for what it's worth. I hope those amongst you who are still not in the know might be interested in what we're cooking. If you want, just go straight to our kickstarter page given right below. Enjoy!

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HUMAN NO MORE Kickstarter campaign page | %206 funded



'Human No More' is a tabletop role-playing game that explores the hope and struggle for revolution in a grim galaxy. Belonging to an alliance of non-human species, players embody freedom fighters operating within a guerrilla movement whose sole aim is to overthrow the totalitarian human regime of a not-so-distant future.

HNM is about holding onto your comrades in dire times and finding the resilience to rise against all odds, in a reality where Humanity became the ultimate oppressor and all other intelligent beings, either its slaves, toys, or worse…



FEATURES

  • Roleplaying the proud Non-humans

Ever wanted to portray a cat infiltrator with mechanical appendages and anarchistic tendencies? Welcome to the HNM Resistance.

Shape your own freedom fighter from a range of uniquely crafted non-human species that populate HNM's human-oppressed space: Androids, Labor Mutants, gene-revived Neanderthals, Alien Hybrids, Sentient Animals, and more!

  • A Dynamic New System Prioritizing Teamplay and Tactics​

Finally, the turn is yours! So, you attempt to take an action, and what? Back to the waiting game? Not anymore.

HNM's open-license RPG system, H2O, takes the familiarity of D20-based systems and brings the tactical depth of squad-based games to the table. Action Points, cover systems, dynamic assist actions, environment interactions, unique map objectives, and more will elevate each armed conflict to new heights.

  • An Entire Universe Fitting Your Dinner Table

No, you don’t need a wargaming-size table and unlimited space to enjoy rich role-playing and immersive conflicts with your friends. All you need is your collective imagination and our 1/72 scale design approach!

We are delicately designing HNM to ensure it remains deep, immersive, and tactical wherever you are. From the miniatures that represent your characters to our utilitarian battle maps, we ensure that even the largest warzone will fit on your dinner table (including books, sheets, snacks, and elbows!)

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Contents of the Base HNM Set

We will offer multiple reward tiers that include various versions of our components, such as limited-edition designs but let’s start from the core! Here is the contents list of the Base Human No More Set, which we believe is the essential starting product to enjoy the game:​

  • Human No More Corebook (Everything you need to learn the rules and the universe of the game)
  • 4 Mission Dossiers (which form the First Campaign of HNM)
  • Resin Miniature Set (Supplying all miniatures required for the campaign)
  • HNM GM Screen
  • Battle Maps
  • Range Rulers
  • Character Sheets
  • Combatant Sheets
  • HNM Dice Set
See for yourselves our HNM Preview: The Guerrilla's Cookbook, where you can browse our introductory pdf product NOW to relish a foretaste of what HNM has to offer. You can join our newsletter below to get your free copy once it is released.

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SETTING

The human-supremacist, totalitarian government called the Human Apartheid has ruled supreme over the galaxy now known as the Incunabula Hominum for the last 90 years.

In the wake of the devastating AI uprising, aka the “12 KB Incident,” which kick-started the downfall of the Confederacy, the human extremist, Terran political organization called the “Human Promethean Party” ruthlessly rose to power. Their ascent took place in a matter of short years by either assimilating or eradicating all opposition until the Human Apartheid regime eventually transformed all the structures and actors of the previous status quo of the Terran Galaxy.

Founding its roots in pro-human ideology, the Apartheid built its entire regime and propaganda around the idea that Homo Sapiens, by carrying the pure human genome, is existentially superior to every other sentient being in the known universe. Therefore, the Apartheid deems all non-human living or constructed beings as either sub-human deviations, mechanical vassals, or necessary aberrations.

It is a galaxy where humanity reached a decadent, yet militaristic utopia, at the cost of never-ending oppression and misery for all other sentient beings.

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A galaxy where bio-enhanced labor mutants with lungs resistant to toxic gas and life spans no longer than a dozen years are born. They live and die, never leaving the mine shafts they were appointed to…

Cats, dogs, and chimpanzees are transformed into intelligent yet docile flesh toys for the entertainment of the entire family…

Expert androids in vital duties are implanted with pain sensors so they can be disciplined through torture if they fail to accomplish their tasks…

Alien-human hybrids are seen as psycho-active pleasure entities that give exploitation a whole new and darker meaning…

It is a galaxy, ultimately grim and oppressive for anything that is not human.

Yet a signal rises.

A signal from a distant and neglected part of the Incunabula Hominum Galaxy. From a star system known as the Warhorse, which consists of a few planets, a super-earth, and a group of orbiting moons scattered across the void like a cosmic archipelago lit by a red star...

From this forgotten system enshrouded by the neighboring Dark Nebula that stands far from the clutches of the Apartheid central authority, comes a signal screaming bloody revolution.

The reports arriving from the sprouting Resistance Networks all speak of a guerrilla organization formed by non-human freedom fighters that has risen against the Human Apartheid, despite all odds. Human and Non-human alike, people are starting to whisper that with each passing day, more recruits are joining the resistance ranks from all corners of the system.

They also speak of a hard-bitten mining mutant and a visionary medical android that has started the rebellion, which is spreading across the entire system like wildfire. Meanwhile, the Apartheid supporters ridicule the resistance by arguing that some local uprising limited to a tiny cluster of a vast galaxy means nothing at all. Yet the veiled hesitation in their voices paints an entirely different picture:

They secretly know that this “local uprising” is much more than it seems.

That it is also serving as an example to billions of non-humans suffering all over the Incunabula Hominum.

That it is the spark waiting to be ignited inside this galactic powder magazine.

And deep down, they are afraid.

They are very afraid.
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In my next post I will presenting some information about the gameplay, our stretch goals, system features, classes, species and more... all complimented with additional videos and some more striking artworks. Stay tuned to our rebellious broadcast and keep fighting the good fight.


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CULTIC GAMES
 
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