Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Human Racial Benefits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 6356680" data-attributes="member: 18"><p>If Feats aren't allowed, the entire discussion is irrelevant, so it makes zero sense to even bring that up. You have to use the default option, like it or not, in that case.</p><p></p><p>As for "a versatile concept", I'm not convinced that, outside of point-buy, which is, ironically, where CharOp is most focused, the default is any better than the Feat + Skill option. You can always use the Feat to buy something that makes you more versatile, likely vastly more so than.</p><p></p><p> [MENTION=6777505]Joe Liker[/MENTION]</p><p></p><p>Wow, that's quite a pile of strange assertions you've got there.</p><p></p><p>If your DM creates a situation where a low/moderate-CHA PC is FORCED BY THE DM to make a bunch of CHA-based skill rolls, which is your example, then +1 CHA is not likely to help much. Role-playing-based bonuses, or role-playing in such a way as to obviate the need for skill checks will have infinitely more importance and value. Yes, I would definitely say that if the reason the mission you described succeeds or fails is Diplomacy checks (or the like), that's a really bad setup and the DM is probably bad (unless he's expecting it to fail and has some sort of fail-forward setup).</p><p></p><p>What you don't seem to get is that almost all your points rely on the DM forcing the PCs into a situation where their failure is near-certain. For example, you say it's best if all the PCs pass the jump check, but you act like +1 DEX will help there in a meaningful way. It won't. AT MOST it changes a modifier by +1, i.e. 5%. For one PC. So it improves the odds of the PCs succeeding by something like 1%. That's if it does anything at all.</p><p></p><p>You keep talking about "reasonably good" and so on, but that's nonsense. The difference between +0 and +1 is not "reasonably good". It's 5%. You seem to be labouring under some bizarre illusion that +1 to a stat determines whether you are a liability or an asset. It does not. It's bizarre to see people claim that it does.</p><p></p><p>The valid point you've made, that I can see, is that the Encounter/LFR people, the prime CharOpers of the world, will be using this, and will CharOp with it by intentionally buying odd scores. That's true. Ironically, though, it goes against what Mistwell was saying, because he appeared to be suggesting that the six +1s option was LESS CharOp-ish! Ironically it's more CharOp-ish.</p><p></p><p>Let's be clear, too, I never called it a trap. I specifically said it wasn't. But it's less valuable than it superficially appears.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6356680, member: 18"] If Feats aren't allowed, the entire discussion is irrelevant, so it makes zero sense to even bring that up. You have to use the default option, like it or not, in that case. As for "a versatile concept", I'm not convinced that, outside of point-buy, which is, ironically, where CharOp is most focused, the default is any better than the Feat + Skill option. You can always use the Feat to buy something that makes you more versatile, likely vastly more so than. [MENTION=6777505]Joe Liker[/MENTION] Wow, that's quite a pile of strange assertions you've got there. If your DM creates a situation where a low/moderate-CHA PC is FORCED BY THE DM to make a bunch of CHA-based skill rolls, which is your example, then +1 CHA is not likely to help much. Role-playing-based bonuses, or role-playing in such a way as to obviate the need for skill checks will have infinitely more importance and value. Yes, I would definitely say that if the reason the mission you described succeeds or fails is Diplomacy checks (or the like), that's a really bad setup and the DM is probably bad (unless he's expecting it to fail and has some sort of fail-forward setup). What you don't seem to get is that almost all your points rely on the DM forcing the PCs into a situation where their failure is near-certain. For example, you say it's best if all the PCs pass the jump check, but you act like +1 DEX will help there in a meaningful way. It won't. AT MOST it changes a modifier by +1, i.e. 5%. For one PC. So it improves the odds of the PCs succeeding by something like 1%. That's if it does anything at all. You keep talking about "reasonably good" and so on, but that's nonsense. The difference between +0 and +1 is not "reasonably good". It's 5%. You seem to be labouring under some bizarre illusion that +1 to a stat determines whether you are a liability or an asset. It does not. It's bizarre to see people claim that it does. The valid point you've made, that I can see, is that the Encounter/LFR people, the prime CharOpers of the world, will be using this, and will CharOp with it by intentionally buying odd scores. That's true. Ironically, though, it goes against what Mistwell was saying, because he appeared to be suggesting that the six +1s option was LESS CharOp-ish! Ironically it's more CharOp-ish. Let's be clear, too, I never called it a trap. I specifically said it wasn't. But it's less valuable than it superficially appears. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Human Racial Benefits
Top