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<blockquote data-quote="Quickleaf" data-source="post: 1929508" data-attributes="member: 20323"><p>Hmm, I like your write-up Nifft. What I'm looking for is a human character who rapidly learns how to do something during an adventure, adapting to the needs of the situation, learning from his mistakes. Hence the ability to apply skill points mid-adventure.</p><p></p><p>I like the simplicity of your idea... I wonder if it gives the human TOO much flexibility. With your ability, a human loses the skill bonus once attempted - so they could not repeat the attempt with the bonus in the same day.</p><p></p><p>Here's how I see your "lucky human" idea working. Take a human adapting to horseback riding. Say they have 0 ranks and no Dex modifier. The human flees a group of pursuers using the +4 luck bonus to spur his mount onward. He loses them, but later when finding himself confronted by brigands, and attempting to run from them he is easily outdistanced. His luck has run out.</p><p></p><p>Here's how I see the "adaptive human" working now: The same human (with 4 "floating" skill points) flees a group of pursuers. He has never ridden a horse before, and is outdistanced and taken captive. While imprisoned awaiting trial he escapes and hides out in the constable's stables during the day. At night he steals a horse, fleeing again, but this time applying his 4 "floating" skill points. He outdistances his pursuers. Later he encounters some brigands and manages to spur his mount over a ravine, leaving the brigands in his dust. He has applied his skills learned upon horseback in just a short time.</p><p></p><p>I'm not sure which is the better solution.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 1929508, member: 20323"] Hmm, I like your write-up Nifft. What I'm looking for is a human character who rapidly learns how to do something during an adventure, adapting to the needs of the situation, learning from his mistakes. Hence the ability to apply skill points mid-adventure. I like the simplicity of your idea... I wonder if it gives the human TOO much flexibility. With your ability, a human loses the skill bonus once attempted - so they could not repeat the attempt with the bonus in the same day. Here's how I see your "lucky human" idea working. Take a human adapting to horseback riding. Say they have 0 ranks and no Dex modifier. The human flees a group of pursuers using the +4 luck bonus to spur his mount onward. He loses them, but later when finding himself confronted by brigands, and attempting to run from them he is easily outdistanced. His luck has run out. Here's how I see the "adaptive human" working now: The same human (with 4 "floating" skill points) flees a group of pursuers. He has never ridden a horse before, and is outdistanced and taken captive. While imprisoned awaiting trial he escapes and hides out in the constable's stables during the day. At night he steals a horse, fleeing again, but this time applying his 4 "floating" skill points. He outdistances his pursuers. Later he encounters some brigands and manages to spur his mount over a ravine, leaving the brigands in his dust. He has applied his skills learned upon horseback in just a short time. I'm not sure which is the better solution. [/QUOTE]
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