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<blockquote data-quote="Li Shenron" data-source="post: 7622708" data-attributes="member: 1465"><p>I think you did the right thing. Min/maxers will just try to pick the best option mechanically. Non-variant humans are not good for min/maxers, although they are perfect for many other players. But I don't see the reason to change something in the game to do a favor for min/maxers, for the simple reason that a min/maxer's game is by definition about finding one of the best combos and pick that, and whatever you change in the available material won't change the way a min/maxer will play the game (they may pick something different, but <em>what</em> they pick is not even the point).</p><p></p><p>However, if you really want to force a certain narrative (e.g. all or mostly human PCs), just do that upfront i.e. rule that in your next campaign non-human races cannot be chosen as PCs. Your min/maxers might complain at first (especially if they had already a combo in mind), but one minute later they will be back to min/maxing whatever else is available to them. But the upfront way is more honest than trying to tweak things to make them more/less attractive, and more robust since you directly get what you want, while your house rules may not always have the wanted outcome and could even open up new unforseen exploits.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7622708, member: 1465"] I think you did the right thing. Min/maxers will just try to pick the best option mechanically. Non-variant humans are not good for min/maxers, although they are perfect for many other players. But I don't see the reason to change something in the game to do a favor for min/maxers, for the simple reason that a min/maxer's game is by definition about finding one of the best combos and pick that, and whatever you change in the available material won't change the way a min/maxer will play the game (they may pick something different, but [I]what[/I] they pick is not even the point). However, if you really want to force a certain narrative (e.g. all or mostly human PCs), just do that upfront i.e. rule that in your next campaign non-human races cannot be chosen as PCs. Your min/maxers might complain at first (especially if they had already a combo in mind), but one minute later they will be back to min/maxing whatever else is available to them. But the upfront way is more honest than trying to tweak things to make them more/less attractive, and more robust since you directly get what you want, while your house rules may not always have the wanted outcome and could even open up new unforseen exploits. [/QUOTE]
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