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Human Wizard (Level 1, 11, and 21)
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4259553" data-attributes="member: 5143"><p>For the record, I think you are are right. I loved EQ2 because of its design and I played it for ages and had way more fun than with EQ1. </p><p></p><p>However, I think it's human nature to want to feel like you are getting away with something. I think that EQ1 and previous versions of D&D catered to this. Some people would choose to be fighters...and that's cool and all, they got a lot of hitpoints, but the smart people would play wizards and use their knowledge to be better than everyone else in the party.</p><p></p><p>And people like that feeling...knowing that they ARE more powerful than anyone else in the group because they were smarter when making their characters.</p><p></p><p>However, in 4e, everyone feels cheated because no matter how hard they try, they can't actually get better than everyone else. No one can say "You hit for 10 damage? That's all? Hah...watch THIS! I hit 5 enemies for 67 damage, I give them -5 to their saves against my spell! And if that wasn't enough, they are all paralyzed for the next minute! Aren't I awesome?"</p><p></p><p>Whereas, in 4e, you may be able to hit for 25 instead of 15, but it just doesn't seem that much bigger. It doesn't seem like you have a huge advantage over everyone else anymore.</p><p></p><p>I don't have that problem because I've never felt bad about being just one part of a team that succeeded rather than the key member of that team. I've played wizards who delayed on most of their rounds and liked it, I've played clerics who do nothing but heal. I was always just happy to be part of the team. Which is why I enjoy 4e so much. I do know some players who want to be the spotlight hogs. They don't think they have a cool character unless they've found a way to reach into the system and make their character much better than other people. These are the same people who...so far...are the ones who don't like 4e.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4259553, member: 5143"] For the record, I think you are are right. I loved EQ2 because of its design and I played it for ages and had way more fun than with EQ1. However, I think it's human nature to want to feel like you are getting away with something. I think that EQ1 and previous versions of D&D catered to this. Some people would choose to be fighters...and that's cool and all, they got a lot of hitpoints, but the smart people would play wizards and use their knowledge to be better than everyone else in the party. And people like that feeling...knowing that they ARE more powerful than anyone else in the group because they were smarter when making their characters. However, in 4e, everyone feels cheated because no matter how hard they try, they can't actually get better than everyone else. No one can say "You hit for 10 damage? That's all? Hah...watch THIS! I hit 5 enemies for 67 damage, I give them -5 to their saves against my spell! And if that wasn't enough, they are all paralyzed for the next minute! Aren't I awesome?" Whereas, in 4e, you may be able to hit for 25 instead of 15, but it just doesn't seem that much bigger. It doesn't seem like you have a huge advantage over everyone else anymore. I don't have that problem because I've never felt bad about being just one part of a team that succeeded rather than the key member of that team. I've played wizards who delayed on most of their rounds and liked it, I've played clerics who do nothing but heal. I was always just happy to be part of the team. Which is why I enjoy 4e so much. I do know some players who want to be the spotlight hogs. They don't think they have a cool character unless they've found a way to reach into the system and make their character much better than other people. These are the same people who...so far...are the ones who don't like 4e. [/QUOTE]
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