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Human Wizard recommendations for a n00b?
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<blockquote data-quote="KarinsDad" data-source="post: 4968141" data-attributes="member: 2011"><p>Since you are a wand Wizard, you will want to train both Int and Dex starting at level 4.</p><p></p><p>Also, you should retrain out Ray of Frost when you get the chance.</p><p></p><p>You should consider retraining some of the feats and possibly other powers in the future as well.</p><p></p><p></p><p>Your original strategy should be to stay near the middle of the party early on and use Scorching Burst if you can catch 2 or more foes in the area.</p><p></p><p>Continue to use Scorching Burst until enemies are engaging your front line allies and seem likely to possibly break through (or, you can no longer get 2 or more foes within a single area attack).</p><p></p><p>Then, go back at least 10 squares behind the party (if possible depending on encounter environment) and use your Magic Missile attack as often as possible. You want to be back far enough so that if enemies have range 10 attacks, your range 20 Magic Missile can target them whereas they cannot target you. If someone gets too close, then consider using Ray of Frost. If multiple foes get too close, see if you can use Burning Hands first and then again use Scorching Burst.</p><p></p><p>Also, remember that you can stand behind another PC and get a cover bonus. Cover is your best friend since your AC is pretty low.</p><p></p><p>Save your Sleep spell for when the foes seem overwhelming. Typically, that won't be during the first couple of encounters. You can even catch a fellow party member in the area of your Sleep spell without seriously harming him, don't worry about that too much.</p><p></p><p>If you are third level, try to not be in a situation where you need to use Fire Shroud. If you are within 3 squares of multiple foes, you are too close. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4968141, member: 2011"] Since you are a wand Wizard, you will want to train both Int and Dex starting at level 4. Also, you should retrain out Ray of Frost when you get the chance. You should consider retraining some of the feats and possibly other powers in the future as well. Your original strategy should be to stay near the middle of the party early on and use Scorching Burst if you can catch 2 or more foes in the area. Continue to use Scorching Burst until enemies are engaging your front line allies and seem likely to possibly break through (or, you can no longer get 2 or more foes within a single area attack). Then, go back at least 10 squares behind the party (if possible depending on encounter environment) and use your Magic Missile attack as often as possible. You want to be back far enough so that if enemies have range 10 attacks, your range 20 Magic Missile can target them whereas they cannot target you. If someone gets too close, then consider using Ray of Frost. If multiple foes get too close, see if you can use Burning Hands first and then again use Scorching Burst. Also, remember that you can stand behind another PC and get a cover bonus. Cover is your best friend since your AC is pretty low. Save your Sleep spell for when the foes seem overwhelming. Typically, that won't be during the first couple of encounters. You can even catch a fellow party member in the area of your Sleep spell without seriously harming him, don't worry about that too much. If you are third level, try to not be in a situation where you need to use Fire Shroud. If you are within 3 squares of multiple foes, you are too close. ;) [/QUOTE]
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