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Human Wizard recommendations for a n00b?
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<blockquote data-quote="Nifft" data-source="post: 4969753" data-attributes="member: 6562"><p>I personally like Leather Armor and Toughness. However, of those two, only Leather Armor is a no-brainer.</p><p></p><p></p><p>For your At-Will powers, a human wizard has some great options. With the addition of Arcane Power (or Dragon Magazine), he can pick one At-Will power for each of FRW, and thereby maximize his chance to hit any given foe.</p><p></p><p>I agree about swapping out Ray of Frost -- it's a power I dislike, since Thunderwave hits the same defense, and does more. My dude enjoys using Thunderwave.</p><p></p><p>Scorching Burst is a great power. It targets Reflex.</p><p></p><p>Magic Missile is great <strong>if you expect to be fighting at long range</strong> (11 to 20 squares). Do you have an Archery Ranger, a crossbow Rogue, and an archer Bard? If so, take this power. If not, it's redundant with Scorching Burst.</p><p></p><p>My favorite At-Will power that targets Will defense is Illusory Ambush (from Arcane Power and also printed in Dragon). It is single-target, but the rider effect is nice.</p><p></p><p>- - -</p><p></p><p>For your Daily powers, I'd strongly recommend trading out Sleep and using Flaming Sphere instead. The only Wizard who should be using Sleep is a Paragon-tier Orb wielder, and even he shouldn't really use it (because in his hands it's <u>too</u> strong).</p><p></p><p>- - -</p><p></p><p>My favorite Utility 2 power is Shield. It's saved my PC's butt more times than I'd like to remember.</p><p></p><p>- - -</p><p></p><p>Fire Shroud is a fine Encounter 3 power. It goes very nicely with an Orb-Wizard, since it's your earliest "save ends" Encounter power.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4969753, member: 6562"] I personally like Leather Armor and Toughness. However, of those two, only Leather Armor is a no-brainer. For your At-Will powers, a human wizard has some great options. With the addition of Arcane Power (or Dragon Magazine), he can pick one At-Will power for each of FRW, and thereby maximize his chance to hit any given foe. I agree about swapping out Ray of Frost -- it's a power I dislike, since Thunderwave hits the same defense, and does more. My dude enjoys using Thunderwave. Scorching Burst is a great power. It targets Reflex. Magic Missile is great [b]if you expect to be fighting at long range[/b] (11 to 20 squares). Do you have an Archery Ranger, a crossbow Rogue, and an archer Bard? If so, take this power. If not, it's redundant with Scorching Burst. My favorite At-Will power that targets Will defense is Illusory Ambush (from Arcane Power and also printed in Dragon). It is single-target, but the rider effect is nice. - - - For your Daily powers, I'd strongly recommend trading out Sleep and using Flaming Sphere instead. The only Wizard who should be using Sleep is a Paragon-tier Orb wielder, and even he shouldn't really use it (because in his hands it's [u]too[/u] strong). - - - My favorite Utility 2 power is Shield. It's saved my PC's butt more times than I'd like to remember. - - - Fire Shroud is a fine Encounter 3 power. It goes very nicely with an Orb-Wizard, since it's your earliest "save ends" Encounter power. Cheers, -- N [/QUOTE]
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