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<blockquote data-quote="the Jester" data-source="post: 6114844" data-attributes="member: 1210"><p>What??</p><p></p><p>So you are saying that there should not be a race that is humanoid and yet distinctly better than pc races?</p><p></p><p>It's bad enough that Drow have been neutered over the editions to "pc level strength" instead of their original, terrifying, alien, clearly superior to surfacers while in their own domain nature. I don't want to see the same thing happen to other objectively better species- githyanki, bugbears, etc. </p><p></p><p>By the same token, kobolds have always been the wuss of D&D and I would very strongly prefer to keep them that way. I see no need for a kobold to be the equal of a human, elf or dwarf.</p><p></p><p></p><p></p><p>Some people want to play dragons, elemental and flocks of magic seagulls. That doesn't convince me that dragons, elementals and flocks of magic seagulls need to have their stats written with pc dragons, elementals and flocks of magic seagulls in mind rather than <em>as monsters,</em> which is their primary reason to exist in the game... much like kobolds and goblins and the rest.</p><p></p><p></p><p></p><p>Big assumptions here. </p><p></p><p><em>Who says</em> they are not physically different enough from the "pc races" to warrant significantly inhuman stats or powers? That may be true in your campaign, but in mine, kobolds are sufficiently different that if you want to play one, you do so <em>knowing and willingly choosing</em> to play a pc who is weaker than standard. By the same token, Drow and githyanki are sufficiently different and more powerful than standard that they are not a (typical) player option in my game. </p><p></p><p>Traditionally, a bugbear is a 3 HD monster. That alone makes it better than a standard human or other pc-race creature.</p><p></p><p>While I suspect we will see pc rules for these monsters in 5e, I hope with all my heart and soul that they don't 'infect' the monster stats for them. I have no desire to see them all made "pc appropriate" by powering them up or down. While they make fine pcs in campaigns that are into that, these things are, and have always been, primarily monsters, and I strongly feel that they should be treated that way.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6114844, member: 1210"] What?? So you are saying that there should not be a race that is humanoid and yet distinctly better than pc races? It's bad enough that Drow have been neutered over the editions to "pc level strength" instead of their original, terrifying, alien, clearly superior to surfacers while in their own domain nature. I don't want to see the same thing happen to other objectively better species- githyanki, bugbears, etc. By the same token, kobolds have always been the wuss of D&D and I would very strongly prefer to keep them that way. I see no need for a kobold to be the equal of a human, elf or dwarf. Some people want to play dragons, elemental and flocks of magic seagulls. That doesn't convince me that dragons, elementals and flocks of magic seagulls need to have their stats written with pc dragons, elementals and flocks of magic seagulls in mind rather than [i]as monsters,[/i] which is their primary reason to exist in the game... much like kobolds and goblins and the rest. Big assumptions here. [i]Who says[/i] they are not physically different enough from the "pc races" to warrant significantly inhuman stats or powers? That may be true in your campaign, but in mine, kobolds are sufficiently different that if you want to play one, you do so [i]knowing and willingly choosing[/i] to play a pc who is weaker than standard. By the same token, Drow and githyanki are sufficiently different and more powerful than standard that they are not a (typical) player option in my game. Traditionally, a bugbear is a 3 HD monster. That alone makes it better than a standard human or other pc-race creature. While I suspect we will see pc rules for these monsters in 5e, I hope with all my heart and soul that they don't 'infect' the monster stats for them. I have no desire to see them all made "pc appropriate" by powering them up or down. While they make fine pcs in campaigns that are into that, these things are, and have always been, primarily monsters, and I strongly feel that they should be treated that way. [/QUOTE]
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