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Humanoids in the MM...
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<blockquote data-quote="Teemu" data-source="post: 9561983" data-attributes="member: 30788"><p>The retyping of some humanoids does have ripple effects, which may or may not have been thought entirely through by the design team.</p><p></p><p>2024 Animate Dead only works on Humanoid corpses, so you can't target dead Goblins or Kobolds for example. Same with Create Undead.</p><p></p><p>2024 Calm Emotions only works on humanoids. Not a huge change as far as creature types are concerned, but it does make the spell a bit less useful.</p><p></p><p>2024 Crown of Madness is still humanoids only, so again it's a spell that's slightly less useful than it used to be.</p><p></p><p>2024 Magic Jar is humanoids only, which could break some plot hooks. In my experience this spell is more of a DM tool, so it no longer working on certain creatures could make things trickier from a narrative perspective.</p><p></p><p>2024 Reincarnate can no longer resurrect goblins or kobolds or gith.</p><p></p><p>Obviously all the Person spells are less useful, but so is Friends, since that also only works on Humanoids.</p><p></p><p>Some spells are more useful now.</p><p></p><p>2024 Protection from Evil, Detect Evil and Good, Dispel Evil and Good, Divine Word, Forbiddance, Magic Circle, and Hallow now affect more creatures, especially creatures that you would typically encounter at lower levels or in greater numbers at higher levels.</p><p></p><p>Planar Binding now works on goblins and hobgoblins and bugbears!</p><p></p><p>Forbiddance in particular could have world-building implications since you could now protect an area against masses of goblins or hobgoblins, for example, as they'd automatically take 5d10 damage without a save. The same is true for Hallow but it only bars entry.</p></blockquote><p></p>
[QUOTE="Teemu, post: 9561983, member: 30788"] The retyping of some humanoids does have ripple effects, which may or may not have been thought entirely through by the design team. 2024 Animate Dead only works on Humanoid corpses, so you can't target dead Goblins or Kobolds for example. Same with Create Undead. 2024 Calm Emotions only works on humanoids. Not a huge change as far as creature types are concerned, but it does make the spell a bit less useful. 2024 Crown of Madness is still humanoids only, so again it's a spell that's slightly less useful than it used to be. 2024 Magic Jar is humanoids only, which could break some plot hooks. In my experience this spell is more of a DM tool, so it no longer working on certain creatures could make things trickier from a narrative perspective. 2024 Reincarnate can no longer resurrect goblins or kobolds or gith. Obviously all the Person spells are less useful, but so is Friends, since that also only works on Humanoids. Some spells are more useful now. 2024 Protection from Evil, Detect Evil and Good, Dispel Evil and Good, Divine Word, Forbiddance, Magic Circle, and Hallow now affect more creatures, especially creatures that you would typically encounter at lower levels or in greater numbers at higher levels. Planar Binding now works on goblins and hobgoblins and bugbears! Forbiddance in particular could have world-building implications since you could now protect an area against masses of goblins or hobgoblins, for example, as they'd automatically take 5d10 damage without a save. The same is true for Hallow but it only bars entry. [/QUOTE]
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