Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Humans and Multiclassing, Opinions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 1859955" data-attributes="member: 14159"><p>Okay, I would like to encourage more free multiclassing in my games, specifically both myself and my players dislike the XP penalties for multiclassing outside preferred classes.  We would like to eliminate this rule in our games, however, I am keenly interested in balance, and would like to come up with a way to preserve what is otherwise a significant advantage of Humans and Half-Elves (they multiclass better than other races), while not giving them something overly powerful.  What we are considering, is giving eliminating favored classes altogether, and letting characters multiclass freely (within PrC prereqs, alignment restrictions, and in-game training/requirements).  The idea is to replace the "Favored Class: Any" in any race where it comes up with the following.</p><p></p><p>"Adaptive Learning: Humans/Half Elves are remarkably flexible in what they can learn.  At 1st Level choose a skill from your list of class skills.  This skill is always a class skill for you no matter what classes you take later on.</p><p></p><p>Example: Mei the Monk is particularly talented with the acrobatic training she recieved in her monastery growing up.  At 1st Level she selects Tumble from her list of Monk class skills to be a permanent class skill.  At 2nd level she leaves the monastery and joins a clerical order of her faith.  For all her cleric levels and every level she takes in any class thereafter, she only has to spend 1 skill point per rank she buys in Tumble."</p><p></p><p>So, I was wondering:  What others think about this idea as a way to balance Humans and Half Elves in an open multiclassing environment?</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 1859955, member: 14159"] Okay, I would like to encourage more free multiclassing in my games, specifically both myself and my players dislike the XP penalties for multiclassing outside preferred classes. We would like to eliminate this rule in our games, however, I am keenly interested in balance, and would like to come up with a way to preserve what is otherwise a significant advantage of Humans and Half-Elves (they multiclass better than other races), while not giving them something overly powerful. What we are considering, is giving eliminating favored classes altogether, and letting characters multiclass freely (within PrC prereqs, alignment restrictions, and in-game training/requirements). The idea is to replace the "Favored Class: Any" in any race where it comes up with the following. "Adaptive Learning: Humans/Half Elves are remarkably flexible in what they can learn. At 1st Level choose a skill from your list of class skills. This skill is always a class skill for you no matter what classes you take later on. Example: Mei the Monk is particularly talented with the acrobatic training she recieved in her monastery growing up. At 1st Level she selects Tumble from her list of Monk class skills to be a permanent class skill. At 2nd level she leaves the monastery and joins a clerical order of her faith. For all her cleric levels and every level she takes in any class thereafter, she only has to spend 1 skill point per rank she buys in Tumble." So, I was wondering: What others think about this idea as a way to balance Humans and Half Elves in an open multiclassing environment? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Humans and Multiclassing, Opinions?
Top