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Humans throughout editions, throughout games
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<blockquote data-quote="WalterKovacs" data-source="post: 4997901" data-attributes="member: 63763"><p>For 3e/3.5, humans had the "any favored class" tag, which allowed for multiclassing any two classes together (outside of something crazy like barbarian and paladin) without XP penalty, while other classes always had a favored class thrust upon them. In that way an individual human could be a generalist with a couple of classes. In later books (specifically the Racial book that dealt with humans and the like) introduced a feat that enabled cross class skills to be purchased at normal cost (albeit still with normal caps, but multiclassing could address that) and there was also a race specfic prestige class (only humans or doppelgangers who have very high level adjustment could take) the chameleon which is probably the <em>most</em> generalist prestige class available, a specialist at being a generalist if you will.</p><p> </p><p>In 4e, the Half-elf (especially a half-elf bard) is probably the 'best' generalist, with the dilletante power, the access to three races worth of feats (not counting the feats which are tied to racial powers like elven accuracy) and the feat which not only makes the dilletante power at-will, but makes a paragon multiclassed half-elf even more versatile. Conversely, humans are also versatile, but within their own class by having extra options that come from their own class list.</p><p> </p><p>An extra note on humans. With only a single stat bump, they are less likely to benefit as greatly from a secondary stat class feature as a race with the 'correct' stat pair. As such, a hybrid classed human, which 'starts' with no secondary class features, wouldn't be at as much of a disadvantage, not to mention the additional racial bonuses (like an extra at-will, skill and feat) would all add to the versatility of the hybrid classes.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4997901, member: 63763"] For 3e/3.5, humans had the "any favored class" tag, which allowed for multiclassing any two classes together (outside of something crazy like barbarian and paladin) without XP penalty, while other classes always had a favored class thrust upon them. In that way an individual human could be a generalist with a couple of classes. In later books (specifically the Racial book that dealt with humans and the like) introduced a feat that enabled cross class skills to be purchased at normal cost (albeit still with normal caps, but multiclassing could address that) and there was also a race specfic prestige class (only humans or doppelgangers who have very high level adjustment could take) the chameleon which is probably the [i]most[/i] generalist prestige class available, a specialist at being a generalist if you will. In 4e, the Half-elf (especially a half-elf bard) is probably the 'best' generalist, with the dilletante power, the access to three races worth of feats (not counting the feats which are tied to racial powers like elven accuracy) and the feat which not only makes the dilletante power at-will, but makes a paragon multiclassed half-elf even more versatile. Conversely, humans are also versatile, but within their own class by having extra options that come from their own class list. An extra note on humans. With only a single stat bump, they are less likely to benefit as greatly from a secondary stat class feature as a race with the 'correct' stat pair. As such, a hybrid classed human, which 'starts' with no secondary class features, wouldn't be at as much of a disadvantage, not to mention the additional racial bonuses (like an extra at-will, skill and feat) would all add to the versatility of the hybrid classes. [/QUOTE]
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