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<blockquote data-quote="Tonguez" data-source="post: 6524372" data-attributes="member: 1125"><p>So why the presumption that the Amazonian has never seen a cellphone? The stereotype of primitivism is where racism comes in to play. </p><p>For instance when the Enders Game movie came out a lot was made of the "Maori Character" (Mazer Rakham) and his full face moko (even more so that the character was being played by a part Indian acter). The character is half-Maori but really his Maori culture has no bearing on his behaviour or the story being told. It is a shorthand for him being different and a military genius but does it matter? </p><p>Most Maori who saw the film didn't mind - it was just great to see Maori in space (albeit that Jango Fett was a great start)</p><p></p><p>Now as to fantasy races I'm lucky enough to be an anthropologist and so I actually start with a structutalist view of races as written and how the fit into the milieu of the world. Starting with Orcs is easy so I asked If Orcs are as intelligent as Humans then why do humans dominate? What are the cultural traits of Orcs that determine their position in the world? How do they relate to other races and creatures and do these reflect the mythic elements I want highlighted in my game? Amongst the mythic elements I wanted in my world was blue gnomes based on smurfs, as such there is only one Smurfette and one Papa Smurf, all other smurfs appear to be young males -> my gnomes are a eusocial species with one breeding female and her brood of neuter-gender gnomelings. How does being small, eusocial and asexual affect gnome society in a human standard world?</p><p></p><p>Of course as a Folklorist I had a wider range of themes and cultural motifs to draw on in constructing my races pallette, but the process should work fine for all</p></blockquote><p></p>
[QUOTE="Tonguez, post: 6524372, member: 1125"] So why the presumption that the Amazonian has never seen a cellphone? The stereotype of primitivism is where racism comes in to play. For instance when the Enders Game movie came out a lot was made of the "Maori Character" (Mazer Rakham) and his full face moko (even more so that the character was being played by a part Indian acter). The character is half-Maori but really his Maori culture has no bearing on his behaviour or the story being told. It is a shorthand for him being different and a military genius but does it matter? Most Maori who saw the film didn't mind - it was just great to see Maori in space (albeit that Jango Fett was a great start) Now as to fantasy races I'm lucky enough to be an anthropologist and so I actually start with a structutalist view of races as written and how the fit into the milieu of the world. Starting with Orcs is easy so I asked If Orcs are as intelligent as Humans then why do humans dominate? What are the cultural traits of Orcs that determine their position in the world? How do they relate to other races and creatures and do these reflect the mythic elements I want highlighted in my game? Amongst the mythic elements I wanted in my world was blue gnomes based on smurfs, as such there is only one Smurfette and one Papa Smurf, all other smurfs appear to be young males -> my gnomes are a eusocial species with one breeding female and her brood of neuter-gender gnomelings. How does being small, eusocial and asexual affect gnome society in a human standard world? Of course as a Folklorist I had a wider range of themes and cultural motifs to draw on in constructing my races pallette, but the process should work fine for all [/QUOTE]
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