Edena_of_Neith
First Post
Ok, you're the ruthless player. You play to win. You do what it takes to win. Nothing else, including any ethics, morals, your fellow adventurers, the campaign goal, means anything.
For you, there is only victory over the game, and over everyone, and enjoying your triumph as your character wallows in billions of gold pieces.
Now, you want Feats. Lots of Feats. Feats will make your character tough. Feats will make your character the baddest, meanest person around. Feats will allow your character to kick everyone's butts.
But how to get those Feats?
Or, rather, how to get them in a hurry?
Well, here's what you do:
Here's what you do:
You create a mage, and get him up to 17th level.
Then, you have him gain enough experience points - in this case 16,999 - to almost but not quite gain 18th level.
Then you create a new character who is the son of the archmage in question.
Your archmage then burns 5,000 experience points on a Wish, and grants your beginning character an extra Feat.
Your archmage burns another 5,000 experience points on a Wish, and grants your beginning character another extra Feat.
Then, your archmage burns another 5,000 experience points on a Wish, and grants your beginning character a third extra Feat.
Then, you play your archmage in games, while you do not play your beginning character.
When your archmage has gained another 16,999 experience points, he repeats the procedure - he throws three Wishes and grants your beginning character 3 more Feats.
So, for every level (effectively) your archmage would have gained, your starting character gains an additional 3 Feats.
So, when you finally start playing your beginning character, he has 20 or 30 Feats to start with.
And, of course, he will always get more as long as you play that archmage ...
You then create a third character, and once more your archmage gives him Feats via Wishes.
You create a fourth character, and your archmage supplies him with Feats via Wishes.
ALL of your characters get Feats from the archmage.
And when your second character reaches archmage status (17th level), you now have TWO characters capable of Wishes, and now you can throw SIX Wishes at a time, on all your other characters.
If there is someone else in the party who has Wishes, you get together with him, and you agree to combine your Wishing power, heaping Wishes and thus Feats on all new characters you and your buddy create.
There are a couple of problems that must be overcome, if you are to pull this stunt:
1: Your DM must agree that a Wish will grant Feats
2: Your DM must agree that your two characters can help each other
3: Your DM must support your endeavor throughout the campaign.
4: You must throw aside all game ethics and morals ... you'll pay any price, do anything reasonable or unreasonable, to get what you want.
There is one more danger to this path:
When you take the character into another DM's game, he must avoid the danger of:
1: Being swallowed by a Sphere of Annihilation
2: Being struck by a Morganti Blade
3: Being struck by an asteroid (that totally obliterates the body, so no resurrection)
4: Being eaten by a demon that just happened upon him in the middle of the night.
5: Being swallowed by an otyugh that just happened to be at the bottom of a pit - which just happened to be in the middle of the road and was somehow undetectable
6: Being killed by a Flumph
For you, there is only victory over the game, and over everyone, and enjoying your triumph as your character wallows in billions of gold pieces.
Now, you want Feats. Lots of Feats. Feats will make your character tough. Feats will make your character the baddest, meanest person around. Feats will allow your character to kick everyone's butts.
But how to get those Feats?
Or, rather, how to get them in a hurry?
Well, here's what you do:
Here's what you do:
You create a mage, and get him up to 17th level.
Then, you have him gain enough experience points - in this case 16,999 - to almost but not quite gain 18th level.
Then you create a new character who is the son of the archmage in question.
Your archmage then burns 5,000 experience points on a Wish, and grants your beginning character an extra Feat.
Your archmage burns another 5,000 experience points on a Wish, and grants your beginning character another extra Feat.
Then, your archmage burns another 5,000 experience points on a Wish, and grants your beginning character a third extra Feat.
Then, you play your archmage in games, while you do not play your beginning character.
When your archmage has gained another 16,999 experience points, he repeats the procedure - he throws three Wishes and grants your beginning character 3 more Feats.
So, for every level (effectively) your archmage would have gained, your starting character gains an additional 3 Feats.
So, when you finally start playing your beginning character, he has 20 or 30 Feats to start with.
And, of course, he will always get more as long as you play that archmage ...
You then create a third character, and once more your archmage gives him Feats via Wishes.
You create a fourth character, and your archmage supplies him with Feats via Wishes.
ALL of your characters get Feats from the archmage.
And when your second character reaches archmage status (17th level), you now have TWO characters capable of Wishes, and now you can throw SIX Wishes at a time, on all your other characters.
If there is someone else in the party who has Wishes, you get together with him, and you agree to combine your Wishing power, heaping Wishes and thus Feats on all new characters you and your buddy create.
There are a couple of problems that must be overcome, if you are to pull this stunt:
1: Your DM must agree that a Wish will grant Feats
2: Your DM must agree that your two characters can help each other
3: Your DM must support your endeavor throughout the campaign.
4: You must throw aside all game ethics and morals ... you'll pay any price, do anything reasonable or unreasonable, to get what you want.
There is one more danger to this path:
When you take the character into another DM's game, he must avoid the danger of:
1: Being swallowed by a Sphere of Annihilation
2: Being struck by a Morganti Blade
3: Being struck by an asteroid (that totally obliterates the body, so no resurrection)
4: Being eaten by a demon that just happened upon him in the middle of the night.
5: Being swallowed by an otyugh that just happened to be at the bottom of a pit - which just happened to be in the middle of the road and was somehow undetectable
6: Being killed by a Flumph
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