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Humour in a DnD campaign
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<blockquote data-quote="Berandor" data-source="post: 136534" data-attributes="member: 225"><p>I once had an NPC with a really quirky backstory:</p><p>He was a Bard/Fighter, who once got a "wish" and wished for shapshifting powers akin to a doppelganger's (he was sort of a secret agent back then ).</p><p>He got a doppelganger's power, but couldn't handle the identity changes, and got shizophrenic - one part the bard abilities with the mind of a fighter, tghe other half a fighter with the bardic personality.</p><p></p><p>Now, due to his former experiences, he was used fighting losing battles, instilling revolutions and the like.</p><p></p><p>So when the PCs needed him for help - unknowing of his conditions - he was quick to help, brave warrior and all, but wasn't really able to do anything (all weapon abilities and feats were with the fighter).</p><p></p><p>however, he could tell great stories of grand plans and stragies - and how they failed.</p><p>When the PCs had a plan in mind, he would say, "Yes, that's exactly like the siege on Hussingdor five years ago... of course, our company got killed almost to the man back then, but it was still a good plan."</p><p></p><p>Same when the players asked him for knowledgable help:</p><p>"Hmm... I guess this situation could be compared to the conspiration in the House of Ferdeln, when the envious mother wanted to rob her daughter of her future husband... I was there, then, and I helped the poor girl.</p><p>Not that she survived, and i almost got hanged for murdering her - but perhaps this time all will be well?"</p><p></p><p>In combat, he would charge and try to attack, and be hit... but as soon as he got to a certain amount of (bardic) hit points, he would change to fighter, get that one's hp, and try to talk the opponent out of it - or flee.</p><p>Only when one or more PCs were in true mortal danger, would he charge in, and save the day.</p><p></p><p>It was fun, and I had a normally useless NPC to warn the PCs of baaad plans or to be the last second saviour.</p><p></p><p>Berandor</p></blockquote><p></p>
[QUOTE="Berandor, post: 136534, member: 225"] I once had an NPC with a really quirky backstory: He was a Bard/Fighter, who once got a "wish" and wished for shapshifting powers akin to a doppelganger's (he was sort of a secret agent back then ). He got a doppelganger's power, but couldn't handle the identity changes, and got shizophrenic - one part the bard abilities with the mind of a fighter, tghe other half a fighter with the bardic personality. Now, due to his former experiences, he was used fighting losing battles, instilling revolutions and the like. So when the PCs needed him for help - unknowing of his conditions - he was quick to help, brave warrior and all, but wasn't really able to do anything (all weapon abilities and feats were with the fighter). however, he could tell great stories of grand plans and stragies - and how they failed. When the PCs had a plan in mind, he would say, "Yes, that's exactly like the siege on Hussingdor five years ago... of course, our company got killed almost to the man back then, but it was still a good plan." Same when the players asked him for knowledgable help: "Hmm... I guess this situation could be compared to the conspiration in the House of Ferdeln, when the envious mother wanted to rob her daughter of her future husband... I was there, then, and I helped the poor girl. Not that she survived, and i almost got hanged for murdering her - but perhaps this time all will be well?" In combat, he would charge and try to attack, and be hit... but as soon as he got to a certain amount of (bardic) hit points, he would change to fighter, get that one's hp, and try to talk the opponent out of it - or flee. Only when one or more PCs were in true mortal danger, would he charge in, and save the day. It was fun, and I had a normally useless NPC to warn the PCs of baaad plans or to be the last second saviour. Berandor [/QUOTE]
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