Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hunter and Marauder builds, seem cool, but confused
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nifft" data-source="post: 5263597" data-attributes="member: 6562"><p>By the way, I absolutely LOVE the Hunter build. My favorite "trick" with him is to build a full-on Dexterity-based whirling Greatspear zone of control.</p><p></p><p>You start out at level 1 with a spear and a longbow, using your ability to switch between them as a free action (Bow for Twin Strike, spear for Fading Strike). You take Hunting Spear Style to add Slow to Fading Strike, and you take some of the Dexterity-based melee encounter attack powers (there's one per level, they're decent). You take Greatspear proficiency.</p><p></p><p>Eventually, you buy yourself a Hungry Greatspear, which has the property that it can be used as a ranged weapon (heavy thrown, 10/20). Now you ditch your bow and just use Twin Strike to throw a tree trunk at people twice per round.</p><p></p><p>Also, multiclass into Fighter (my preference is Battlefield Awareness).</p><p></p><p>At Paragon, you take Polearm Momentum, Polearm Gamble, etc. plus a Slide enhancer like Rushing Cleats -- and then, on an OA (which people provoke just for walking up to you), you can slide a target 2 squares, make it prone, and then shift 1 away. Since you can poke people from 2 squares away AND you are powerful in ranged combat, you can pretty much choose your battles -- and being able to comfortably handle melee chargers means you can make VERY effective use of your Prime Shot.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 5263597, member: 6562"] By the way, I absolutely LOVE the Hunter build. My favorite "trick" with him is to build a full-on Dexterity-based whirling Greatspear zone of control. You start out at level 1 with a spear and a longbow, using your ability to switch between them as a free action (Bow for Twin Strike, spear for Fading Strike). You take Hunting Spear Style to add Slow to Fading Strike, and you take some of the Dexterity-based melee encounter attack powers (there's one per level, they're decent). You take Greatspear proficiency. Eventually, you buy yourself a Hungry Greatspear, which has the property that it can be used as a ranged weapon (heavy thrown, 10/20). Now you ditch your bow and just use Twin Strike to throw a tree trunk at people twice per round. Also, multiclass into Fighter (my preference is Battlefield Awareness). At Paragon, you take Polearm Momentum, Polearm Gamble, etc. plus a Slide enhancer like Rushing Cleats -- and then, on an OA (which people provoke just for walking up to you), you can slide a target 2 squares, make it prone, and then shift 1 away. Since you can poke people from 2 squares away AND you are powerful in ranged combat, you can pretty much choose your battles -- and being able to comfortably handle melee chargers means you can make VERY effective use of your Prime Shot. Cheers, -- N [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hunter and Marauder builds, seem cool, but confused
Top