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Hunter's Mark, Hex, and the illusive balance
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<blockquote data-quote="ECMO3" data-source="post: 9674302" data-attributes="member: 7030563"><p>As I said earlier, I am generally opposed to most of the "fixes" and would instead prefer they deemphasize the spell in the class mechanics. Just make it another 1st level spell - use it if you want to.</p><p></p><p>That said, this is a really elegant solution, even at unlimited uses a day like Armor of Shadows it is not OP if you wait to level 5. For most Warlocks it will be like you said - when you are not concentrating on something better, you don't have to waste your 4th level pact slot on Hex, you need to use an Invocation so it is not free and not a "mandatory" class feature. If you really want to lean on Hex heavily you can combine this invocation with Great Old one and have a really powerful Eldritch Hex, but you still can't combine it with another concentration spell.</p><p></p><p>Anything that takes away concentration would make a Great Old One Warlock way OP. With Fey Touched, he could rope a dope Hex on a free cast and follow it up with Fear in the same action and give the guy disadvantage, and he keeps getting disadvantage on the save even when out of sight. The hex would stay up an hour no matter what, so as long as the guy dies you can use it in the next battle too, and with Magical Cunning in a 3rd battle. After the first three battles you would need to use a pact slot for it, so you could not cast your save or suck the same round, but after casting once it would be up the entire rest of the day without concentration.</p><p></p><p>I am playing a Fey Wanderer Ranger right now and you mostly describe how I am using FE. She is a Gish and plays on the caster-heavy side of Ranger and is mostly a controller through charmed and frightened spells, other abilities and summoned Fey. She is usually concentrating on something else, especially early in the battle, often Fear from a wand of Fear. But after whatever concentration spell I cast has run its course she uses FE to generate a little extra damage and she has enough uses it is essentially at will.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9674302, member: 7030563"] As I said earlier, I am generally opposed to most of the "fixes" and would instead prefer they deemphasize the spell in the class mechanics. Just make it another 1st level spell - use it if you want to. That said, this is a really elegant solution, even at unlimited uses a day like Armor of Shadows it is not OP if you wait to level 5. For most Warlocks it will be like you said - when you are not concentrating on something better, you don't have to waste your 4th level pact slot on Hex, you need to use an Invocation so it is not free and not a "mandatory" class feature. If you really want to lean on Hex heavily you can combine this invocation with Great Old one and have a really powerful Eldritch Hex, but you still can't combine it with another concentration spell. Anything that takes away concentration would make a Great Old One Warlock way OP. With Fey Touched, he could rope a dope Hex on a free cast and follow it up with Fear in the same action and give the guy disadvantage, and he keeps getting disadvantage on the save even when out of sight. The hex would stay up an hour no matter what, so as long as the guy dies you can use it in the next battle too, and with Magical Cunning in a 3rd battle. After the first three battles you would need to use a pact slot for it, so you could not cast your save or suck the same round, but after casting once it would be up the entire rest of the day without concentration. I am playing a Fey Wanderer Ranger right now and you mostly describe how I am using FE. She is a Gish and plays on the caster-heavy side of Ranger and is mostly a controller through charmed and frightened spells, other abilities and summoned Fey. She is usually concentrating on something else, especially early in the battle, often Fear from a wand of Fear. But after whatever concentration spell I cast has run its course she uses FE to generate a little extra damage and she has enough uses it is essentially at will. [/QUOTE]
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