Huzzah! Red Hand of Doom finished!

RichGreen

Adventurer
Hi,

After 32 weekly(ish) sessions and nearly a year of real time, we finished Red Hand of Doom yesterday afternoon with a final sesssion at my house.

Details of the final session are here. You can read the 31 previous episodes by clicking on "red hand of doom" in tags. NB contains SPOILERS!

It was a great campaign and I highly recommend running this adventure to anyone wanting an action-packed D&D 3.5 experience.

Cheers


Richard
 

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I wish I had gone the route of RHoD rather than AoW. We just finshed that on Saturday, RHoD finishes up right when AoW became a pain in the arse. I find it somewhat amusing that Paizo released, in my eyes anyway, the best advertisement for 4E, in the last few adventures in AoW. High level = teh suck.
 

Agamon said:
I wish I had gone the route of RHoD rather than AoW. We just finshed that on Saturday, RHoD finishes up right when AoW became a pain in the arse. I find it somewhat amusing that Paizo released, in my eyes anyway, the best advertisement for 4E, in the last few adventures in AoW. High level = teh suck.

Which is why Pathfinder Adventure Paths stop at 15th level or so, just about when the high level problems REALLY start kicking in. ;)
 

James Jacobs said:
Which is why Pathfinder Adventure Paths stop at 15th level or so, just about when the high level problems REALLY start kicking in. ;)

Yup, that was much appreciated! L15 seems to be the place, doesn't it? The Prince of Redhand was some of the most fun I've had RPing for a couple years, but it was all downhill from there (which was the system's problem, admittedly, not the writers').

Sorry to derail, Rich. I like your game blogs, I'm going to something similar with my next game.
 


Agamon said:
Yup, that was much appreciated! L15 seems to be the place, doesn't it? The Prince of Redhand was some of the most fun I've had RPing for a couple years, but it was all downhill from there (which was the system's problem, admittedly, not the writers').

Sorry to derail, Rich. I like your game blogs, I'm going to something similar with my next game.

Thanks - it's been fun doing them and has helped everyone remember what's been going on.

I agree about high level play - Red Hand of Doom takes place in the 3.x "sweet spot" throughout, starting at 5th and going up to 11th. By the last few episodes, the PCs were using powerful magic but it didn't ever get too much. By contrast, I'm also running Bastion of Broken Souls for an 18th level party and combat is very slow indeed.

And, James, thanks for writing such a great adventure!

Cheers


Richard
 

RichGreen said:
Thanks - it's been fun doing them and has helped everyone remember what's been going on.

I could not imagine running a campaign without writing up the sessions. Not that my players are that prone to read the notes I mail out prior to a session, although adding rendered illustrations has helped a bit.
 

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