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<blockquote data-quote="Theroc" data-source="post: 4971839" data-attributes="member: 83115"><p>Fey Warlock has a level 2 utility power(encounter) that allows you to teleport 3. It's Pact Boon allows you to teleport 3 whenever a curse victim hits 0 HP or lower. A feat can make this teleport 5, I believe. It also has a level three encounter power which allows you to teleport, damage those adjacent to your departure point, immobilizing all of those damage(save ends)</p><p></p><p>So, by level three you could have 3 different methods of teleport, with the Eladrin ability granting a 4th, I believe. Sounds pretty BAMFtastic. I've no access to DDI, so I've no idea what the assassin is capable of, but if it adds MORE teleportation, sounds like the perfect hybrid for such a thing.</p><p></p><p>Also, the Fey Warlock At will makes you invisible to your victim until your next turn... which could be 'sorta' like teleporting, since if you get any chance to move during that time, it'd seem to your opponent that you just teleported.</p></blockquote><p></p>
[QUOTE="Theroc, post: 4971839, member: 83115"] Fey Warlock has a level 2 utility power(encounter) that allows you to teleport 3. It's Pact Boon allows you to teleport 3 whenever a curse victim hits 0 HP or lower. A feat can make this teleport 5, I believe. It also has a level three encounter power which allows you to teleport, damage those adjacent to your departure point, immobilizing all of those damage(save ends) So, by level three you could have 3 different methods of teleport, with the Eladrin ability granting a 4th, I believe. Sounds pretty BAMFtastic. I've no access to DDI, so I've no idea what the assassin is capable of, but if it adds MORE teleportation, sounds like the perfect hybrid for such a thing. Also, the Fey Warlock At will makes you invisible to your victim until your next turn... which could be 'sorta' like teleporting, since if you get any chance to move during that time, it'd seem to your opponent that you just teleported. [/QUOTE]
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