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*Pathfinder & Starfinder
Hybrid Classes...Anybody seen a good one lately?
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<blockquote data-quote="Lord Ernie" data-source="post: 5188198" data-attributes="member: 58517"><p>This is Alastor Caine (yeah, I like dramatic names), my Elf invoker|Cleric I've been playing since level 2. I'm now at level 9, and never had the feeling my character didn't have enough healing power to provide for our group of 5-6 players (I hybrided him partially because I had too much healing, to be honest). </p><p></p><p>While you do indeed lose 1 healing word (2 from level 16 onwards), taking the right powerset can really shore up the issue (Stream of Life, my Skill Power, Healer's Mercy, Word of Vigor at level 10), and still leave you with plenty of control with your encounters/dailies. Oh, and the user choice feat is there cause we get Expertise for free.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Alastor Caine, level 9</p><p>Elf, Cleric|Invoker</p><p>Covenant Manifestation: Manifestation of Wrath</p><p>Hybrid Invoker: Hybrid Invoker Fortitude</p><p>Hybrid Talent: Channel Divinity (Hybrid Cleric)</p><p>Versatile Expertise: Versatile Expertise (Staff)</p><p>Versatile Expertise: Versatile Expertise (Holy Symbol)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 8, Con 18, Dex 13, Int 13, Wis 20, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 16, Dex 11, Int 13, Wis 16, Cha 10.</p><p></p><p></p><p>AC: 22 Fort: 21 Reflex: 17 Will: 22</p><p>HP: 61 Surges: 10 Surge Value: 15</p><p></p><p>TRAINED SKILLS</p><p>Insight +14, Heal +14, Religion +10, Arcana +10</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +4, Bluff +4, Diplomacy +4, Dungeoneering +9, Endurance +7, History +5, Intimidate +4, Nature +11, Perception +11, Stealth +4, Streetwise +4, Thievery +4, Athletics +2</p><p></p><p>FEATS</p><p>Learned Spellcaster: Ritual Caster</p><p>Level 1: Learned Spellcaster</p><p>Level 2: Hybrid Talent</p><p>Level 4: Skill Power</p><p>Level 6: Superior Implement Training (Accurate staff)</p><p>Feat User Choice: Versatile Expertise</p><p>Level 8: In Death, Life</p><p></p><p>POWERS</p><p>Channel Divinity (Hybrid Cleric): Healer's Mercy</p><p>Hybrid at-will 1: Sacred Flame</p><p>Hybrid at-will 1: Hand of Radiance</p><p>Skill Power: Swift Recovery</p><p>Hybrid encounter 1: Lightning's Revelation</p><p>Hybrid daily 1: Silent Malediction</p><p>Hybrid utility 2: Know Weakness</p><p>Hybrid encounter 3: Hymn of Resurgence</p><p>Hybrid daily 5: Weapon of the Gods</p><p>Hybrid utility 6: Stream of Life</p><p>Hybrid encounter 7: Rain of Blood</p><p>Hybrid daily 9: Malediction of Rigidity</p><p></p><p>ITEMS</p><p>Healer's Chainmail +2, Healer's Brooch +2, Symbol of Turning +1, Alchemical Reagents (Arcana) (300), Sanctified Incense (Religion) (300), Mystic Salves (Heal) (300), Accurate staff of Ruin +2</p><p>RITUALS</p><p>Brew Potion, Create Holy Water, Corpse Light, Last Sight Vision, Gentle Repose, Undead Ward, Delay Affliction, Hand of Fate, Enchant Magic Item, Transfer Enchantment, Object Reading, Cure Disease, Deathly Shroud, Disenchant Magic Item, Speak with Dead, Iron Vigil, Comrades' Succor, Spirit Fetch, Familiar Mount, Inquisitive's Eyes, Raise Dead, Shadow Bridge, Remove Affliction</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p></p><p>Oh, and hybrid wizard, warlock, and swordmage are all popular, cause you lose so very little by hybriding.</p></blockquote><p></p>
[QUOTE="Lord Ernie, post: 5188198, member: 58517"] This is Alastor Caine (yeah, I like dramatic names), my Elf invoker|Cleric I've been playing since level 2. I'm now at level 9, and never had the feeling my character didn't have enough healing power to provide for our group of 5-6 players (I hybrided him partially because I had too much healing, to be honest). While you do indeed lose 1 healing word (2 from level 16 onwards), taking the right powerset can really shore up the issue (Stream of Life, my Skill Power, Healer's Mercy, Word of Vigor at level 10), and still leave you with plenty of control with your encounters/dailies. Oh, and the user choice feat is there cause we get Expertise for free. ====== Created Using Wizards of the Coast D&D Character Builder ====== Alastor Caine, level 9 Elf, Cleric|Invoker Covenant Manifestation: Manifestation of Wrath Hybrid Invoker: Hybrid Invoker Fortitude Hybrid Talent: Channel Divinity (Hybrid Cleric) Versatile Expertise: Versatile Expertise (Staff) Versatile Expertise: Versatile Expertise (Holy Symbol) FINAL ABILITY SCORES Str 8, Con 18, Dex 13, Int 13, Wis 20, Cha 10. STARTING ABILITY SCORES Str 8, Con 16, Dex 11, Int 13, Wis 16, Cha 10. AC: 22 Fort: 21 Reflex: 17 Will: 22 HP: 61 Surges: 10 Surge Value: 15 TRAINED SKILLS Insight +14, Heal +14, Religion +10, Arcana +10 UNTRAINED SKILLS Acrobatics +4, Bluff +4, Diplomacy +4, Dungeoneering +9, Endurance +7, History +5, Intimidate +4, Nature +11, Perception +11, Stealth +4, Streetwise +4, Thievery +4, Athletics +2 FEATS Learned Spellcaster: Ritual Caster Level 1: Learned Spellcaster Level 2: Hybrid Talent Level 4: Skill Power Level 6: Superior Implement Training (Accurate staff) Feat User Choice: Versatile Expertise Level 8: In Death, Life POWERS Channel Divinity (Hybrid Cleric): Healer's Mercy Hybrid at-will 1: Sacred Flame Hybrid at-will 1: Hand of Radiance Skill Power: Swift Recovery Hybrid encounter 1: Lightning's Revelation Hybrid daily 1: Silent Malediction Hybrid utility 2: Know Weakness Hybrid encounter 3: Hymn of Resurgence Hybrid daily 5: Weapon of the Gods Hybrid utility 6: Stream of Life Hybrid encounter 7: Rain of Blood Hybrid daily 9: Malediction of Rigidity ITEMS Healer's Chainmail +2, Healer's Brooch +2, Symbol of Turning +1, Alchemical Reagents (Arcana) (300), Sanctified Incense (Religion) (300), Mystic Salves (Heal) (300), Accurate staff of Ruin +2 RITUALS Brew Potion, Create Holy Water, Corpse Light, Last Sight Vision, Gentle Repose, Undead Ward, Delay Affliction, Hand of Fate, Enchant Magic Item, Transfer Enchantment, Object Reading, Cure Disease, Deathly Shroud, Disenchant Magic Item, Speak with Dead, Iron Vigil, Comrades' Succor, Spirit Fetch, Familiar Mount, Inquisitive's Eyes, Raise Dead, Shadow Bridge, Remove Affliction ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== Oh, and hybrid wizard, warlock, and swordmage are all popular, cause you lose so very little by hybriding. [/QUOTE]
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