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General Tabletop Discussion
*Pathfinder & Starfinder
Hybrid Classes...Anybody seen a good one lately?
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<blockquote data-quote="Mengu" data-source="post: 5188234" data-attributes="member: 65726"><p>I think Ranger|Cleric works exceptionally well.</p><p></p><p>Fighter|Ranger, Fighter|Rogue and Ranger|Rogue all work with interesting synergy. The fighter combos are pretty straight forward, focusing on the "striker" features of the fighter such as stance powers. The Ranger|Rogue gets lots of minor actions and interrupts to use both striker features.</p><p></p><p>I think the best place for hybrids is small groups. You basically get to cover a missing role in a party of 3, and get to play what you want also. Say your group has a controller and a striker, and you're the third man. You want to play a Fighter but are concerned about healing, so you play a Dwarf Fighter|Cleric pick fighter powers that take care of your own survival, and use the cleric healing to heal your allies, and you're set.</p><p></p><p>Having said that, another good place for hybrids is large groups. You are looking at joining a party as the sixth man, and see every role is covered. You want a swiss army knife character filling gaps where need, so you play a paladin|warlock, jumping in front when needed or striking from the back elsewhere.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5188234, member: 65726"] I think Ranger|Cleric works exceptionally well. Fighter|Ranger, Fighter|Rogue and Ranger|Rogue all work with interesting synergy. The fighter combos are pretty straight forward, focusing on the "striker" features of the fighter such as stance powers. The Ranger|Rogue gets lots of minor actions and interrupts to use both striker features. I think the best place for hybrids is small groups. You basically get to cover a missing role in a party of 3, and get to play what you want also. Say your group has a controller and a striker, and you're the third man. You want to play a Fighter but are concerned about healing, so you play a Dwarf Fighter|Cleric pick fighter powers that take care of your own survival, and use the cleric healing to heal your allies, and you're set. Having said that, another good place for hybrids is large groups. You are looking at joining a party as the sixth man, and see every role is covered. You want a swiss army knife character filling gaps where need, so you play a paladin|warlock, jumping in front when needed or striking from the back elsewhere. [/QUOTE]
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Hybrid Classes...Anybody seen a good one lately?
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