Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hybrid Classes...Anybody seen a good one lately?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jbear" data-source="post: 5189673" data-attributes="member: 75065"><p>Runepriests lose very little from their hybridization. I initially thought the same as you but the Protective/Destructive Rune feature is triggered by the Rune keyword of the power. If you read the side bar about the Rune Keyword you see that the Runepriest does not need the Runemaster feature to add these effects to power. The Hybrid talent merely gives the extra bonus that a Runepriest gains when these features are used.</p><p> </p><p>Basically Runepriests make AWESOME hybrids. And as for the OP's initial leaning towards Hybrid Fighter/Runepriest, pure awesome! Take a polearm, polearm flanker, hafted defense, and at paragon you become a total beast! Yeah, Polearm Gambit. With Wisdom as your secondary stat 15 WIS is not a problem. So you will probably want to take the Miss me at your own risk Runepriest Dmg Buff Option, which keys of Wisdom. So Str/WIS... either minotaur of Longtooth Shifter... both fully solid races. Plus you are a decent secondary leader with massive amounts of defensive/offensive options to boost your allies. </p><p> </p><p>One of the penalties of many hybrids AC defence. Not going to be the case here. You have total armour synergy, (yeah scale armour and no feats wasted!!!). And your marking is almost as potent as a normal fighters. Runepriest/Fighter is a solid choice.</p><p> </p><p>I've seen several hybrids in play, and they were all top class.</p><p> </p><p>I have two in my regular campaign. One is a Elf Ranger/Shaman Hybrid. The Archer Ranger, as far as strikers go, is so simple that with Quarry, Twin Strike and a Superior Bow all other features aren't too sorely missed. Especially considering everything gained from the Shaman. A spirit with spirit power as Hybrid Talent adds a melee OA and great battlefield control options. As far as AT Wills, Twin Strike is so good that it's hard to compete. But the Shaman gets several which gives attacks to allies. So even when the ranger gets locked down or is at a serious disadvantage, she gives her action to an ally. </p><p> </p><p>The other is a Longtooth Shifter Tempest Fighter/Ranger with shortswords. And Multiclassed into Avenger! She never misses with those things, incredibly accurate. The static damage is massive. And they gain access to some awesome powers from each class: Rain of Blows, Skirmishing Stance, Dervish's Challenge, Off hand strike etc. Used as basically a striker, but could probably pimped even more by a more tactical player who used the fighter mark regularly.</p><p> </p><p>I've also seen a shielding swordmage/wizard. Really awesome second defender/controller.</p><p> </p><p>Longtooth shifter Barbarian/Paladin was pretty solid heavily armoured resistent charge striker.</p><p> </p><p>There are loads more combos out there that look solid on paper as well, say the rogue/assassin multiclassed into warlock for example. Not all combos work, but those that do are pretty nifty.</p></blockquote><p></p>
[QUOTE="jbear, post: 5189673, member: 75065"] Runepriests lose very little from their hybridization. I initially thought the same as you but the Protective/Destructive Rune feature is triggered by the Rune keyword of the power. If you read the side bar about the Rune Keyword you see that the Runepriest does not need the Runemaster feature to add these effects to power. The Hybrid talent merely gives the extra bonus that a Runepriest gains when these features are used. Basically Runepriests make AWESOME hybrids. And as for the OP's initial leaning towards Hybrid Fighter/Runepriest, pure awesome! Take a polearm, polearm flanker, hafted defense, and at paragon you become a total beast! Yeah, Polearm Gambit. With Wisdom as your secondary stat 15 WIS is not a problem. So you will probably want to take the Miss me at your own risk Runepriest Dmg Buff Option, which keys of Wisdom. So Str/WIS... either minotaur of Longtooth Shifter... both fully solid races. Plus you are a decent secondary leader with massive amounts of defensive/offensive options to boost your allies. One of the penalties of many hybrids AC defence. Not going to be the case here. You have total armour synergy, (yeah scale armour and no feats wasted!!!). And your marking is almost as potent as a normal fighters. Runepriest/Fighter is a solid choice. I've seen several hybrids in play, and they were all top class. I have two in my regular campaign. One is a Elf Ranger/Shaman Hybrid. The Archer Ranger, as far as strikers go, is so simple that with Quarry, Twin Strike and a Superior Bow all other features aren't too sorely missed. Especially considering everything gained from the Shaman. A spirit with spirit power as Hybrid Talent adds a melee OA and great battlefield control options. As far as AT Wills, Twin Strike is so good that it's hard to compete. But the Shaman gets several which gives attacks to allies. So even when the ranger gets locked down or is at a serious disadvantage, she gives her action to an ally. The other is a Longtooth Shifter Tempest Fighter/Ranger with shortswords. And Multiclassed into Avenger! She never misses with those things, incredibly accurate. The static damage is massive. And they gain access to some awesome powers from each class: Rain of Blows, Skirmishing Stance, Dervish's Challenge, Off hand strike etc. Used as basically a striker, but could probably pimped even more by a more tactical player who used the fighter mark regularly. I've also seen a shielding swordmage/wizard. Really awesome second defender/controller. Longtooth shifter Barbarian/Paladin was pretty solid heavily armoured resistent charge striker. There are loads more combos out there that look solid on paper as well, say the rogue/assassin multiclassed into warlock for example. Not all combos work, but those that do are pretty nifty. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hybrid Classes...Anybody seen a good one lately?
Top