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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hybrid classes - lazy design?
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<blockquote data-quote="Ximenes088" data-source="post: 4178081" data-attributes="member: 59899"><p>I find that there's a very substantial difference between WoW hybrids and tabletop hybrids. Namely, in WoW, the party leader decides what classes everyone else in the group might bring. If he decides that there will be no shammies, there will be no shammies. In tabletop, the players decide what classes to bring. Barring some DM quirk, there's never a situation of some player being forced to drop a hybrid PC they want to play because their healing coefficient is suboptimal. Hybrids can afford to be mechanically inferior in a way that they can't when there are 450 other people looking for a group. So long as they can colorably fill a party need, there's no compelling issue of optimization.</p></blockquote><p></p>
[QUOTE="Ximenes088, post: 4178081, member: 59899"] I find that there's a very substantial difference between WoW hybrids and tabletop hybrids. Namely, in WoW, the party leader decides what classes everyone else in the group might bring. If he decides that there will be no shammies, there will be no shammies. In tabletop, the players decide what classes to bring. Barring some DM quirk, there's never a situation of some player being forced to drop a hybrid PC they want to play because their healing coefficient is suboptimal. Hybrids can afford to be mechanically inferior in a way that they can't when there are 450 other people looking for a group. So long as they can colorably fill a party need, there's no compelling issue of optimization. [/QUOTE]
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Community
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Hybrid classes - lazy design?
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