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<blockquote data-quote="Dannyalcatraz" data-source="post: 5715380" data-attributes="member: 19675"><p>As a striker more than defender? Well, as an Infernal Pact Warlock, you should probably concentrate more on powers that get you temp HP...because they'll do double duty for you- boosting your HP while doing decent damage based on your highest stat.</p><p></p><p>Also, though its a nifty flavor power, Arcane Mutterings isn't going to do much for your build. One of the various Warlock movement powers- Fey Step, Spider Climb, etc.- might serve you better, not to mention the Swordmage ones. That would also free up a feat.</p><p></p><p>See, the Skill powers are not so clear: In the Skill Power Feat description on PHB3 p183, it says "you gain a skill power", but in the Skill Powers section on p164, it says, "you can choose a skill power in place of a class power." So personally, I can't tell if the feat operates like a multiclassing power-swap feat or if it actually <em>adds</em> a power to your list. If its the latter, that's cool. If its the former, its probably not worth it mechanically, but could still be fine as a RP feat.</p><p></p><p></p><p></p><p>I edited in a couple of ideas in my post.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5715380, member: 19675"] As a striker more than defender? Well, as an Infernal Pact Warlock, you should probably concentrate more on powers that get you temp HP...because they'll do double duty for you- boosting your HP while doing decent damage based on your highest stat. Also, though its a nifty flavor power, Arcane Mutterings isn't going to do much for your build. One of the various Warlock movement powers- Fey Step, Spider Climb, etc.- might serve you better, not to mention the Swordmage ones. That would also free up a feat. See, the Skill powers are not so clear: In the Skill Power Feat description on PHB3 p183, it says "you gain a skill power", but in the Skill Powers section on p164, it says, "you can choose a skill power in place of a class power." So personally, I can't tell if the feat operates like a multiclassing power-swap feat or if it actually [I]adds[/I] a power to your list. If its the latter, that's cool. If its the former, its probably not worth it mechanically, but could still be fine as a RP feat. I edited in a couple of ideas in my post. [/QUOTE]
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