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Hydra heads
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<blockquote data-quote="airwalkrr" data-source="post: 2843149" data-attributes="member: 12460"><p>The abilities of a hydra that are magical are described and laid out plainly. Preternaturally quick is not one of those abilities. Hence, a cop out and an excuse. If the explanation of how it is affected by combat reflexes were more clear, it might be arguable that this too, is laid out and described plainly, but it is not. It is ambiguous and unclear and nothing else in the hydra description or abilities seems to imply that it is extremely quick or agile.</p><p></p><p></p><p></p><p>Fast healing does not make you immune to impact damage. To assume something like this is attributing a property to an ability that the ability description does not include.</p><p></p><p></p><p></p><p>It is more extreme at higher levels, but relatively balanced at low levels. The hydra is an exception imho.</p><p></p><p></p><p></p><p>This argument is the most cogent and strongest to be made against my side and I have heard it before. I admit it makes a good case, but I think mine is better. We simply disagree on how to interpret some of the terms in the SRD. I, for one, do not think that a hydra is typical with regard to how these attacks work and hence probably falls outside the category of "most." I also think that an attack of opportunity is always a single attack unless specifically and CLEARLY superceded by a special rule. The hydra description is specific, but not clear.</p><p></p><p></p><p></p><p>So if it would be obvious to you that it only gets one attack per AoO if the attack entry only listed one attack, then why is it necessary to describe how Combat Reflexes works for a hydra. If we assume that the attack entry means the attack (or attacks) used for an AoO, why do we need the MM to tell us what we already know? It also seems like you are assuming the hydra would still use all of its heads for a single attack. I do not think this would be the case. I believe one attack of opportunity = one attack roll = one head.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 2843149, member: 12460"] The abilities of a hydra that are magical are described and laid out plainly. Preternaturally quick is not one of those abilities. Hence, a cop out and an excuse. If the explanation of how it is affected by combat reflexes were more clear, it might be arguable that this too, is laid out and described plainly, but it is not. It is ambiguous and unclear and nothing else in the hydra description or abilities seems to imply that it is extremely quick or agile. Fast healing does not make you immune to impact damage. To assume something like this is attributing a property to an ability that the ability description does not include. It is more extreme at higher levels, but relatively balanced at low levels. The hydra is an exception imho. This argument is the most cogent and strongest to be made against my side and I have heard it before. I admit it makes a good case, but I think mine is better. We simply disagree on how to interpret some of the terms in the SRD. I, for one, do not think that a hydra is typical with regard to how these attacks work and hence probably falls outside the category of "most." I also think that an attack of opportunity is always a single attack unless specifically and CLEARLY superceded by a special rule. The hydra description is specific, but not clear. So if it would be obvious to you that it only gets one attack per AoO if the attack entry only listed one attack, then why is it necessary to describe how Combat Reflexes works for a hydra. If we assume that the attack entry means the attack (or attacks) used for an AoO, why do we need the MM to tell us what we already know? It also seems like you are assuming the hydra would still use all of its heads for a single attack. I do not think this would be the case. I believe one attack of opportunity = one attack roll = one head. [/QUOTE]
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