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Hydra heads
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<blockquote data-quote="Halcyon" data-source="post: 2844186" data-attributes="member: 30251"><p>So you argue that because it is not explicitly stated a magical (i.e. reality-violating) creature cannot possibly have unenumerated minor magical properties that might only be implied by the rules? You argue reality, I argue it's magic so reality doesn't concern me. It is not a cop out, just a different perspective.</p><p></p><p></p><p></p><p>My implication was more that any minor subdual damage it might take from having such a collision occur would be almost instantly healed and therefore irrelevant. It was not an entirely serious point, but there are many possible way to conceive that a hydra could accomplish this. Would you argue that if something passes in front of your hand you could not manage to tap it with all or most of your fingers?</p><p></p><p></p><p></p><p></p><p>I agree that hydras are not the easiest fight, but as with most magical things, it is best fought with magic. There are plenty of ways that the party can avoid fighting it or harm it. The five headed hydra you seem to feel is the worst offender CR-wise is easily subject to cause fear or scare with its +3 for Will saves, meaning the party may not even have to fight it but could simply scare it away and bypass it. Hypnotic pattern could also be used to fascinate it assuming the rest of the party leaves it alone. With a +5 Relex save and +1 balance check (only its Dex), grease stands a good chance of making it very difficult for the hydra to move much less stay on its feet. The hydra does have a relatively good Fort save of +9, but even so with its' low touch AC the spectral hand/ghoul touch combo has a not insignificant chance of landing which would also end the fight. These are just some of the SRD based options a sorc/wiz has. Hydras are not easy, but one 5 headed one is by no means instantly a tpk for a party of 4th level characters</p><p></p><p>I believe the RAW make the case, but it seems we may just have to agree to disagree on this issue <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Halcyon, post: 2844186, member: 30251"] So you argue that because it is not explicitly stated a magical (i.e. reality-violating) creature cannot possibly have unenumerated minor magical properties that might only be implied by the rules? You argue reality, I argue it's magic so reality doesn't concern me. It is not a cop out, just a different perspective. My implication was more that any minor subdual damage it might take from having such a collision occur would be almost instantly healed and therefore irrelevant. It was not an entirely serious point, but there are many possible way to conceive that a hydra could accomplish this. Would you argue that if something passes in front of your hand you could not manage to tap it with all or most of your fingers? I agree that hydras are not the easiest fight, but as with most magical things, it is best fought with magic. There are plenty of ways that the party can avoid fighting it or harm it. The five headed hydra you seem to feel is the worst offender CR-wise is easily subject to cause fear or scare with its +3 for Will saves, meaning the party may not even have to fight it but could simply scare it away and bypass it. Hypnotic pattern could also be used to fascinate it assuming the rest of the party leaves it alone. With a +5 Relex save and +1 balance check (only its Dex), grease stands a good chance of making it very difficult for the hydra to move much less stay on its feet. The hydra does have a relatively good Fort save of +9, but even so with its' low touch AC the spectral hand/ghoul touch combo has a not insignificant chance of landing which would also end the fight. These are just some of the SRD based options a sorc/wiz has. Hydras are not easy, but one 5 headed one is by no means instantly a tpk for a party of 4th level characters I believe the RAW make the case, but it seems we may just have to agree to disagree on this issue :) [/QUOTE]
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