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Hydras, 3d6 breath per head & other ?s
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<blockquote data-quote="Mephistopheles" data-source="post: 1638978" data-attributes="member: 4460"><p>Not really. A hydra is a slow mover and its breath weapon has limited range and area. You get a save against each individual dose of breath weapon you're hit with. When a party encounters its first pyrohydra or cryohydra it should have access to <em>resist energy</em> via some means. Versus the 3d6 (average 10-11) damage of each head's breath weapon the resistance 10 granted by <em>resist energy</em> will be pretty effective. With those who are going to close with the hydra having <em>resist energy</em> cast on them and the rest keeping their distance and taking advantage of the lack of mobility of the hydra with ranged attacks the threat of the breath weapon will be pretty minimal. </p><p></p><p></p><p></p><p></p><p>The text from the SRD is "A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity", so the hydra can make one attack of opportunity with each head it has left.</p><p></p><p></p><p></p><p></p><p>The hydra does not have total cover in this case (you can't have partial total cover). The hydra's combat rules text states that "Any attack that is not (or cannot be) an attempt to sunder a head affects the body". The spell affects the hydra normally and the damage is applied to the body.</p></blockquote><p></p>
[QUOTE="Mephistopheles, post: 1638978, member: 4460"] Not really. A hydra is a slow mover and its breath weapon has limited range and area. You get a save against each individual dose of breath weapon you're hit with. When a party encounters its first pyrohydra or cryohydra it should have access to [i]resist energy[/i] via some means. Versus the 3d6 (average 10-11) damage of each head's breath weapon the resistance 10 granted by [i]resist energy[/i] will be pretty effective. With those who are going to close with the hydra having [i]resist energy[/i] cast on them and the rest keeping their distance and taking advantage of the lack of mobility of the hydra with ranged attacks the threat of the breath weapon will be pretty minimal. The text from the SRD is "A hydra's Combat Reflexes feat allows it to use all its heads for attacks of opportunity", so the hydra can make one attack of opportunity with each head it has left. The hydra does not have total cover in this case (you can't have partial total cover). The hydra's combat rules text states that "Any attack that is not (or cannot be) an attempt to sunder a head affects the body". The spell affects the hydra normally and the damage is applied to the body. [/QUOTE]
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Hydras, 3d6 breath per head & other ?s
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