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Hyenas
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<blockquote data-quote="Geocorona" data-source="post: 466466" data-attributes="member: 8323"><p>Despite what the PHB says, hyenas are not like wolves. They are stronger-jawed and slower, and don't come in such a wide range of sizes. They're also found in warmer climates.</p><p></p><p>Comments?</p><p></p><p>Hyena</p><p>Medium-Size Animal</p><p>Hit Dice: 2d8+4 (13 hp)</p><p>Initiative: +1 (Dex)</p><p>Speed: 40 ft.</p><p>AC: 14 (+1 Dex, +3 natural)</p><p>Attacks: Bite +4 melee</p><p>Damage: Bite 1d6+3</p><p>Face/Reach: 5 ft. by 5 ft./5 ft.</p><p>Special Attacks: None</p><p>Special Qualities: Scent, Low-light vision</p><p>Saves: Fort +5, Ref +4, Will +1</p><p>Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6</p><p>Skills: Hide +3, Listen +6, Move Silently +4, Spot +4, Wilderness Lore +1*</p><p>Feats: Dodge</p><p>Climate/Terrain: Warm hills, plains, and deserts</p><p>Organization: Pair or pack (3-18)</p><p>Challenge Rating: 1</p><p>Treasure: None</p><p>Alignment: Usually neutral</p><p>Advancement: 3-4 HD (Medium-size)</p><p></p><p>Though sometimes satisfied with carrion, these loping & cackling nocturnal scavengers will often hunt for food, or bully swifter predators away from their kills.</p><p></p><p>Skills: *Hyenas receive a +2 racial bonus to Wilderness Lore checks when tracking by scent.</p><p></p><p>COMBAT</p><p>Hyenas have very strong jaws, and have been known to chew through iron skillets stolen from camp sites. Hyenas are very good at assessing risk vs. reward, and will only attack when they have a clear advantage. They prefer intimidation and flanking, and pay close attention to their opponents.</p><p></p><p>Dodge: Hyenas gain +1 to AC on attacks from a single selected opponent.</p></blockquote><p></p>
[QUOTE="Geocorona, post: 466466, member: 8323"] Despite what the PHB says, hyenas are not like wolves. They are stronger-jawed and slower, and don't come in such a wide range of sizes. They're also found in warmer climates. Comments? Hyena Medium-Size Animal Hit Dice: 2d8+4 (13 hp) Initiative: +1 (Dex) Speed: 40 ft. AC: 14 (+1 Dex, +3 natural) Attacks: Bite +4 melee Damage: Bite 1d6+3 Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: None Special Qualities: Scent, Low-light vision Saves: Fort +5, Ref +4, Will +1 Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6 Skills: Hide +3, Listen +6, Move Silently +4, Spot +4, Wilderness Lore +1* Feats: Dodge Climate/Terrain: Warm hills, plains, and deserts Organization: Pair or pack (3-18) Challenge Rating: 1 Treasure: None Alignment: Usually neutral Advancement: 3-4 HD (Medium-size) Though sometimes satisfied with carrion, these loping & cackling nocturnal scavengers will often hunt for food, or bully swifter predators away from their kills. Skills: *Hyenas receive a +2 racial bonus to Wilderness Lore checks when tracking by scent. COMBAT Hyenas have very strong jaws, and have been known to chew through iron skillets stolen from camp sites. Hyenas are very good at assessing risk vs. reward, and will only attack when they have a clear advantage. They prefer intimidation and flanking, and pay close attention to their opponents. Dodge: Hyenas gain +1 to AC on attacks from a single selected opponent. [/QUOTE]
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