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Community
General Tabletop Discussion
*Pathfinder & Starfinder
hypothetical class balance discussion
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<blockquote data-quote="Li Shenron" data-source="post: 3698523" data-attributes="member: 1465"><p>I think they are quite balanced with each other for the average game.</p><p></p><p>I actually think that in our games, where out-of-combat activity is quite important (but no HR is used to give more skills), the +2 skill points is more worth, since it can open up the equivalent of 2 new abilities in your array. </p><p></p><p>I think of these in terms of for instance:</p><p></p><p>- Tumble, or being able to move freely around enemies</p><p>- Diplomacy, or being able to strongly influence the direction of the story</p><p>- Climb, or being able to bypass obstacles based on heights</p><p>- Use Magic Device, or being able to use scrolls, wands and other items</p><p>- Listen, or being able to avoid ambush and surprise rounds against you</p><p></p><p>Furthermore this means +100% skill points...</p><p></p><p>edit: Reading the OP better, I think instead the winner might be the hit point bonus, it is equal to almost +40%! For some reason, I thought I read "HD d12", in which case I think it would be more balanced.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3698523, member: 1465"] I think they are quite balanced with each other for the average game. I actually think that in our games, where out-of-combat activity is quite important (but no HR is used to give more skills), the +2 skill points is more worth, since it can open up the equivalent of 2 new abilities in your array. I think of these in terms of for instance: - Tumble, or being able to move freely around enemies - Diplomacy, or being able to strongly influence the direction of the story - Climb, or being able to bypass obstacles based on heights - Use Magic Device, or being able to use scrolls, wands and other items - Listen, or being able to avoid ambush and surprise rounds against you Furthermore this means +100% skill points... edit: Reading the OP better, I think instead the winner might be the hit point bonus, it is equal to almost +40%! For some reason, I thought I read "HD d12", in which case I think it would be more balanced. [/QUOTE]
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hypothetical class balance discussion
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