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Hypothetical Fun: What If A Different Genre Was The RPG Foundation?
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<blockquote data-quote="ART!" data-source="post: 9295268" data-attributes="member: 79926"><p>re a sci-fi alternative:</p><p></p><p>I have a vivid memory of being both enthralled and overwhelmed by all the chits and bits in...a sci-fi wargame whose name I can't recall...but it was the mid '70s. My oldest brother had it, and he would have been in his late teens at that point. And then I remember trying to figure out the Starship Troopers game a few years later.</p><p></p><p>Given the rapidly exploding popularity of Star Trek in the '70s, and of the Planet of the Apes movies, and of similar forces that brought us Star Wars, it's not hard to imagine a lovingly-made but also a clunky and weird sci-fi rpg that didn't have any licenses but had rules and art that was obviously trying to emulate all the popular sci-fi of the mid-20th century. It would have been a mish-mash of genres cludged together, and it might have been overly-crunchy if it sprung from the sci-fi wargames.</p><p></p><p>re super-heroes</p><p></p><p>Given the convergence of comics and pop art and youth culture in the '60s, I can imagine a loosey-goosey supers game. It wouldn't be inspired by wargames, but maybe traditional boardgames or card games instead.</p></blockquote><p></p>
[QUOTE="ART!, post: 9295268, member: 79926"] re a sci-fi alternative: I have a vivid memory of being both enthralled and overwhelmed by all the chits and bits in...a sci-fi wargame whose name I can't recall...but it was the mid '70s. My oldest brother had it, and he would have been in his late teens at that point. And then I remember trying to figure out the Starship Troopers game a few years later. Given the rapidly exploding popularity of Star Trek in the '70s, and of the Planet of the Apes movies, and of similar forces that brought us Star Wars, it's not hard to imagine a lovingly-made but also a clunky and weird sci-fi rpg that didn't have any licenses but had rules and art that was obviously trying to emulate all the popular sci-fi of the mid-20th century. It would have been a mish-mash of genres cludged together, and it might have been overly-crunchy if it sprung from the sci-fi wargames. re super-heroes Given the convergence of comics and pop art and youth culture in the '60s, I can imagine a loosey-goosey supers game. It wouldn't be inspired by wargames, but maybe traditional boardgames or card games instead. [/QUOTE]
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