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Hypothetical question for 3pp: 5e goes OGL what would you publish?
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<blockquote data-quote="Alphastream" data-source="post: 6214570" data-attributes="member: 11365"><p>I don't know how the volume will compare over time, but Paizo publishes at a healthy clip. We've had Adventure Paths based on desert, ice, sea, pirates, undead, Asian nations... I'm sure I'm forgetting a few tropes, but at some point we've hit most people's preferences. We've had obvious and non-obvious new classes. We've gone beyond the core mythological creatures and into the weird. We've published books with names like "Ultimate" and "Advanced". It's very similar to Complete Arcane and Complete Mage, or Player's Handbook II. What's beyond Advanced? What's Beyond Ultimate? The way diminishing returns works, you already had some who would say, "look, I don't need an Ultimate Equipment Guide, I've got plenty of equipment." The market becomes really small for something like "Super Ultimate Equipment Guide". That's diminishing returns.</p><p></p><p>Take a look at this incredible poll results page. It's <a href="https://www.wizards.com/dnd/Article.aspx?x=dnd/4dmxp/20120503" target="_blank">a poll run on Chris Perkins' awesome The Dungeon Master Experience series</a>. He asked readers (primarily DMs) which books they liked. We can see clear diminishing sales. The DMG has 3.8% that don't express an opinion or don't own it. The DMG 2, 17%. Monster Manual 1: 5.6%, 2: 15.7%, 3: 19.3%, MV: 31.9%, MV:NV: 44.6%. The results are the same for any line of books, including ones that are drastically better toward the end (as with Monster Vault: Nentir Vale).</p><p></p><p></p><p>I can't, because they are a friend.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 6214570, member: 11365"] I don't know how the volume will compare over time, but Paizo publishes at a healthy clip. We've had Adventure Paths based on desert, ice, sea, pirates, undead, Asian nations... I'm sure I'm forgetting a few tropes, but at some point we've hit most people's preferences. We've had obvious and non-obvious new classes. We've gone beyond the core mythological creatures and into the weird. We've published books with names like "Ultimate" and "Advanced". It's very similar to Complete Arcane and Complete Mage, or Player's Handbook II. What's beyond Advanced? What's Beyond Ultimate? The way diminishing returns works, you already had some who would say, "look, I don't need an Ultimate Equipment Guide, I've got plenty of equipment." The market becomes really small for something like "Super Ultimate Equipment Guide". That's diminishing returns. Take a look at this incredible poll results page. It's [URL="https://www.wizards.com/dnd/Article.aspx?x=dnd/4dmxp/20120503"]a poll run on Chris Perkins' awesome The Dungeon Master Experience series[/URL]. He asked readers (primarily DMs) which books they liked. We can see clear diminishing sales. The DMG has 3.8% that don't express an opinion or don't own it. The DMG 2, 17%. Monster Manual 1: 5.6%, 2: 15.7%, 3: 19.3%, MV: 31.9%, MV:NV: 44.6%. The results are the same for any line of books, including ones that are drastically better toward the end (as with Monster Vault: Nentir Vale). I can't, because they are a friend. [/QUOTE]
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Hypothetical question for 3pp: 5e goes OGL what would you publish?
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