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Hypothetical question for 3pp: 5e goes OGL what would you publish?
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<blockquote data-quote="Alphastream" data-source="post: 6215728" data-attributes="member: 11365"><p>I think the gaming industry has actually been surprisingly good about this. Monte Cook mentioned how when he started at ICE the company was very clear that TSR was not the enemy. They knew it was a big enough industry and that DnD helped by bringing new players, some of whom would decide they wanted to find a different game and end up ICE's customers. It reminded me of what the CEO of WotC said in September: "We’re not in a share game; we never have been. I’ve been with Wizards of the Coast for five years and we’ve always talked about how our role is to build the hobby gaming industry. We’ve said that from the beginning; we stick by that now. I wish the best of luck to all hobby game manufacturers. All of them."</p><p></p><p></p><p>I have the same feeling, though I really can't be sure. Gamers tend to like games and the TSR line often showed outside influences. A game like Alternity, for example, is ripe with borrowing from other systems, despite being at a time when many would have called TSR overly insular.</p><p></p><p>I did think of a way the OGL could help WotC with D&D Next. It could be an effective way of trying to eclipse the old OGL. If the industry rallied to a new OGL, they might feel less inclined to keep writing for an older OGL based off of 3E and shift to one based off of Next. Enough momentum and the industry might largely move focus to Next. I still don't see that as great for Wizards or the hobby (for all the previously stated reasons), but I could see it being a rationale WotC might use. If combined with at least some revenue sharing or a distribution platform similar to iTunes, it could be enough to make it a positive from the business side.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 6215728, member: 11365"] I think the gaming industry has actually been surprisingly good about this. Monte Cook mentioned how when he started at ICE the company was very clear that TSR was not the enemy. They knew it was a big enough industry and that DnD helped by bringing new players, some of whom would decide they wanted to find a different game and end up ICE's customers. It reminded me of what the CEO of WotC said in September: "We’re not in a share game; we never have been. I’ve been with Wizards of the Coast for five years and we’ve always talked about how our role is to build the hobby gaming industry. We’ve said that from the beginning; we stick by that now. I wish the best of luck to all hobby game manufacturers. All of them." I have the same feeling, though I really can't be sure. Gamers tend to like games and the TSR line often showed outside influences. A game like Alternity, for example, is ripe with borrowing from other systems, despite being at a time when many would have called TSR overly insular. I did think of a way the OGL could help WotC with D&D Next. It could be an effective way of trying to eclipse the old OGL. If the industry rallied to a new OGL, they might feel less inclined to keep writing for an older OGL based off of 3E and shift to one based off of Next. Enough momentum and the industry might largely move focus to Next. I still don't see that as great for Wizards or the hobby (for all the previously stated reasons), but I could see it being a rationale WotC might use. If combined with at least some revenue sharing or a distribution platform similar to iTunes, it could be enough to make it a positive from the business side. [/QUOTE]
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Hypothetical question for 3pp: 5e goes OGL what would you publish?
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