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General Tabletop Discussion
*Pathfinder & Starfinder
Hypothetical: What would your Ultimate (and Final) D&D Campaign Look Like?
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<blockquote data-quote="samursus" data-source="post: 6305315" data-attributes="member: 64280"><p>I have had a campaign idea percolating for years. PCs come from a ziggurat city in its decline, dealing with a nightly assault by undead rising from the surrounding desert. The losses in the fighting are slowing decimating the population and they haven't been in contact with the other ziggurat cities for generations. Every expedition sent out to make contact or find a better place to live has never returned. The society had become tightly regimented... No racial prejudice is allowed... But knowledge is being lost as the population dies and the city is falling apart, it's magical and technological marvels from the distant past failing. The PCs would form one of a dozen or so specially trained units created to shore up the main body of defenders... Also meant to take out the more power undead leaders that would occasionally arise.</p><p></p><p>The first levels would involve defending the wall as well as discovering what little is known of the world and cities history. Plus the intrigue among the city factions.</p><p></p><p>Eventually around level 5 or so they would be let in on how truly desperate things have become. And they would leave the city to attempt look for help or find a place for the cities inhabitant's to escape to. Or find out if they are the only ones left. </p><p></p><p>This would lead to a sandbox style where the PCs can explore the world and discover what exactly happened... And what, if anything lies outside the desert. All the while knowing that more of their people are dying each night.</p><p></p><p>I expect at some point that they will return and lead their people to another city or location. This would play out as a mass exodus a la Battlestar Galactica for a level or 2. </p><p>From there would be discovery of the "secret history" that would lead the players to fix the world/reform the empire/take down the BBEG/bring back the gods.</p><p></p><p>Throw in a few side quests/plots and that's my dream campaign.</p></blockquote><p></p>
[QUOTE="samursus, post: 6305315, member: 64280"] I have had a campaign idea percolating for years. PCs come from a ziggurat city in its decline, dealing with a nightly assault by undead rising from the surrounding desert. The losses in the fighting are slowing decimating the population and they haven't been in contact with the other ziggurat cities for generations. Every expedition sent out to make contact or find a better place to live has never returned. The society had become tightly regimented... No racial prejudice is allowed... But knowledge is being lost as the population dies and the city is falling apart, it's magical and technological marvels from the distant past failing. The PCs would form one of a dozen or so specially trained units created to shore up the main body of defenders... Also meant to take out the more power undead leaders that would occasionally arise. The first levels would involve defending the wall as well as discovering what little is known of the world and cities history. Plus the intrigue among the city factions. Eventually around level 5 or so they would be let in on how truly desperate things have become. And they would leave the city to attempt look for help or find a place for the cities inhabitant's to escape to. Or find out if they are the only ones left. This would lead to a sandbox style where the PCs can explore the world and discover what exactly happened... And what, if anything lies outside the desert. All the while knowing that more of their people are dying each night. I expect at some point that they will return and lead their people to another city or location. This would play out as a mass exodus a la Battlestar Galactica for a level or 2. From there would be discovery of the "secret history" that would lead the players to fix the world/reform the empire/take down the BBEG/bring back the gods. Throw in a few side quests/plots and that's my dream campaign. [/QUOTE]
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Hypothetical: What would your Ultimate (and Final) D&D Campaign Look Like?
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