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I’m Thinking of Giving 4e Another Shot
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<blockquote data-quote="Pbartender" data-source="post: 4814943" data-attributes="member: 7533"><p>25+ years in the hobby have taught me that everyone has varying levels of interest in role playing, varying levels of comfort with it, and varying levels of talent in its different aspects. Hence, I have developed a rather inclusive definition of "role playing" and do my best to encourage my players' forays into creative narration no matter what form it may take.</p><p></p><p>Now, back to the topic at hand...</p><p></p><p>One of the biggest problems I've had with 4E is that, while there are some good tools, like stunts, for allowing players to think outside the box, my players seem to have gotten into a persistent bad habit of not looking past the rules or the powers on their sheet. There seems to be an underlying mentality of "if the rules don't say I can do it, then I can't". So despite the availability and opportunity to use stunts, for example, it simply never occurs to them to try it, because their character sheet doesn't say, "<strong>Skill Stunt:</strong> At-will, etc, etc..." My players never seem to look past their powers and feats. </p><p></p><p>I don't think it's a new development. I know I've seen similar behavior previously in 3rd Edition.</p><p></p><p>But it's one problem I'm still struggling with to some degree.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 4814943, member: 7533"] 25+ years in the hobby have taught me that everyone has varying levels of interest in role playing, varying levels of comfort with it, and varying levels of talent in its different aspects. Hence, I have developed a rather inclusive definition of "role playing" and do my best to encourage my players' forays into creative narration no matter what form it may take. Now, back to the topic at hand... One of the biggest problems I've had with 4E is that, while there are some good tools, like stunts, for allowing players to think outside the box, my players seem to have gotten into a persistent bad habit of not looking past the rules or the powers on their sheet. There seems to be an underlying mentality of "if the rules don't say I can do it, then I can't". So despite the availability and opportunity to use stunts, for example, it simply never occurs to them to try it, because their character sheet doesn't say, "[B]Skill Stunt:[/B] At-will, etc, etc..." My players never seem to look past their powers and feats. I don't think it's a new development. I know I've seen similar behavior previously in 3rd Edition. But it's one problem I'm still struggling with to some degree. [/QUOTE]
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