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I also have the books [merged] (info on upcomming Power sources and more)
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<blockquote data-quote="Rechan" data-source="post: 4252638" data-attributes="member: 54846"><p>Wizard:</p><p>Acid Arrow, Sleep (we know those).</p><p>Flaming Sphere. Int vs Reflex: 2d6+Int fire damage when you attack. Sustain minor: it stays, you move it with a move action. You can make it attack with a standard action. Alternatively you can just move it adjacent to anyone, and they take 1d4+Int fire damage.</p><p>Freezing Cloud: You create a freezing cloud in an area burst 2 that lasts untilt he end of your turn. Does 1d8+int damage. Int vs Fort. Any creature that starts its turn int he cloud or enters the cloud gets attacked again. Miss half damage.</p><p></p><p>Ranger:</p><p>Hunter's Bear Trap: 2(W)+S or 2(W)+D, target is slowed and takes 5 ongoing (save ends both). </p><p>Jaws of the Wolf: Just two attacks, both are 2(W)+Str, and both do half damage if you miss. </p><p>Split the tree.</p><p>Sudden Strike: Make an attack with your off hand 1(W). You shift 1 square, make a secondary with your main weapon, 2(W)+S, target is weakened until the end of your next turn.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4252638, member: 54846"] Wizard: Acid Arrow, Sleep (we know those). Flaming Sphere. Int vs Reflex: 2d6+Int fire damage when you attack. Sustain minor: it stays, you move it with a move action. You can make it attack with a standard action. Alternatively you can just move it adjacent to anyone, and they take 1d4+Int fire damage. Freezing Cloud: You create a freezing cloud in an area burst 2 that lasts untilt he end of your turn. Does 1d8+int damage. Int vs Fort. Any creature that starts its turn int he cloud or enters the cloud gets attacked again. Miss half damage. Ranger: Hunter's Bear Trap: 2(W)+S or 2(W)+D, target is slowed and takes 5 ongoing (save ends both). Jaws of the Wolf: Just two attacks, both are 2(W)+Str, and both do half damage if you miss. Split the tree. Sudden Strike: Make an attack with your off hand 1(W). You shift 1 square, make a secondary with your main weapon, 2(W)+S, target is weakened until the end of your next turn. [/QUOTE]
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I also have the books [merged] (info on upcomming Power sources and more)
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