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<blockquote data-quote="chaotix42" data-source="post: 4258659" data-attributes="member: 40530"><p>Any time you take damage from an attack that you resist, reduce the damage by the amount of your resistance. </p><p></p><p></p><p></p><p>- Be a tiefling.</p><p></p><p>- Resistance is a Wizard Daily power that grants resist = level + Int mod to one creature for the encounter or for 5 minutes. You can choose to resist one damage type from pretty much every type there is. </p><p></p><p>- Cloak of Resistance (Daily): Minor action, +1/+2 cloak gives resist 5 to all damage till start of next turn. +3/+4 gives resist 10, +5/+6 gives resist 15. </p><p></p><p>- Cloak of Survival: has a Property (always active) that grants a bonus to Endurance and resist cold and fire 5. +4/+5 cloak grants resist 10, and +6 cloak grants resist 15. Much more expensive than the Cloak of Resistance. </p><p></p><p>- Dragonslayer Weapon: also has a Property that grants resistance to dragon's breath weapon attacks (any color). The +2 version grants resist 5, the +3/+4 grants resist 10, and the +5/+6 version grants resist 15. Same cost as the Cloak of Survival, actually.</p><p></p><p>- Guardian Shield (Daily): Immediate interrupt, when adjacent ally is hit by an attack you are hit by it instead and gain resistance to all damage = 1/2 the damage the attack dealt, till the start of your next turn. The lvl 20 version can protect anyone within 5 squares, and the lvl 30 version anyone within 10 squares.</p><p></p><p><s>That's every way to get resistance in the PHB.</s></p><p></p><p>There are a lot of other ways to gain resistance too.</p><p></p><p>- A Berserker weapon has a Daily minor action power that, among other bonuses, grants resist all (amount based on level, like pretty much every item) till end of encounter or until you get KOed.</p><p>- Tombforged armor is chain that has a property that resists necrotic damage.</p><p>- Sunleaf armor can be cloth, leather, or hide, and resists radiant damage.</p><p>- Ghostphase armor is cloth only and at +3 and beyond grants a resist necrotic property. Also lets you turn insubstantial as a Daily minor action!</p><p>- Flamedrinker armor is plate only and has resist fire property. Can also as a Daily interrupt grant massive fire resistance to you and all allies in 5 squares till SONT - very sweet.</p><p>- The Ironskin Belt has a Daily that resists weapon damage until EONT. </p><p>- The Stormwalker's Cloak has a property that resists up to 15 lightning and thunder. </p><p>- An Amulet of Health resists poison. </p><p>- Helm of Ghostly Defense has a property that resists necrotic damage. </p><p>- The Shield of Warding has a Daily immediate interrupt that grants an ally 15 or 20 resistance based on the item's level.</p><p>- The Shield of Protection grants you + adj. ally resist a lot vs. all till EONT!</p><p>- Shield of Deflection has a resist vs. ranged attack damage property.</p><p>- The Dragondaunt Shield has a property that grants resist all vs. any dragon's attacks!</p><p></p><p>There are more...</p></blockquote><p></p>
[QUOTE="chaotix42, post: 4258659, member: 40530"] Any time you take damage from an attack that you resist, reduce the damage by the amount of your resistance. - Be a tiefling. - Resistance is a Wizard Daily power that grants resist = level + Int mod to one creature for the encounter or for 5 minutes. You can choose to resist one damage type from pretty much every type there is. - Cloak of Resistance (Daily): Minor action, +1/+2 cloak gives resist 5 to all damage till start of next turn. +3/+4 gives resist 10, +5/+6 gives resist 15. - Cloak of Survival: has a Property (always active) that grants a bonus to Endurance and resist cold and fire 5. +4/+5 cloak grants resist 10, and +6 cloak grants resist 15. Much more expensive than the Cloak of Resistance. - Dragonslayer Weapon: also has a Property that grants resistance to dragon's breath weapon attacks (any color). The +2 version grants resist 5, the +3/+4 grants resist 10, and the +5/+6 version grants resist 15. Same cost as the Cloak of Survival, actually. - Guardian Shield (Daily): Immediate interrupt, when adjacent ally is hit by an attack you are hit by it instead and gain resistance to all damage = 1/2 the damage the attack dealt, till the start of your next turn. The lvl 20 version can protect anyone within 5 squares, and the lvl 30 version anyone within 10 squares. [S]That's every way to get resistance in the PHB.[/S] There are a lot of other ways to gain resistance too. - A Berserker weapon has a Daily minor action power that, among other bonuses, grants resist all (amount based on level, like pretty much every item) till end of encounter or until you get KOed. - Tombforged armor is chain that has a property that resists necrotic damage. - Sunleaf armor can be cloth, leather, or hide, and resists radiant damage. - Ghostphase armor is cloth only and at +3 and beyond grants a resist necrotic property. Also lets you turn insubstantial as a Daily minor action! - Flamedrinker armor is plate only and has resist fire property. Can also as a Daily interrupt grant massive fire resistance to you and all allies in 5 squares till SONT - very sweet. - The Ironskin Belt has a Daily that resists weapon damage until EONT. - The Stormwalker's Cloak has a property that resists up to 15 lightning and thunder. - An Amulet of Health resists poison. - Helm of Ghostly Defense has a property that resists necrotic damage. - The Shield of Warding has a Daily immediate interrupt that grants an ally 15 or 20 resistance based on the item's level. - The Shield of Protection grants you + adj. ally resist a lot vs. all till EONT! - Shield of Deflection has a resist vs. ranged attack damage property. - The Dragondaunt Shield has a property that grants resist all vs. any dragon's attacks! There are more... [/QUOTE]
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