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I am a homebrew snob
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<blockquote data-quote="Desdichado" data-source="post: 2475344" data-attributes="member: 2205"><p>See, that's just silly. What's the difference between a homebrew and an "official" setting anyway? FR and Eberron are just homebrews that went to the big city and got their name's in lights.</p><p></p><p>I'm addicted to homebrewing, but I'm not a snob about it. I have no problem playing a game in just about any setting. There are even a handful of published settings I'd <em>run</em> although not many. I've run published adventures here and there from time to time, although not often, but I <em>read</em> published adventures a fair amount and steal all kinds of elements from them.</p><p></p><p>Maybe I'm just the odd one here, but to me, <strong>not</strong> homebrewing is the timesaver, not the other way around. To correctly run, say, the Shackled City adventure path in the Forgotten Realms, I need to read all the FR books and be familiar with them. I need to read all the adventures several times, and know them very well inside and out. I need to have much more of a plan to run something published as opposed to something homebrewed, where I just need a vague outline and a handful of stats.</p><p></p><p>So, beside the fact that I can't really run anything without making it my own and tweaking it a bit (which is reason enough to prefer homebrewing) I don't often do published material because it's so much harder and time-consuming to do so.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2475344, member: 2205"] See, that's just silly. What's the difference between a homebrew and an "official" setting anyway? FR and Eberron are just homebrews that went to the big city and got their name's in lights. I'm addicted to homebrewing, but I'm not a snob about it. I have no problem playing a game in just about any setting. There are even a handful of published settings I'd [i]run[/i] although not many. I've run published adventures here and there from time to time, although not often, but I [i]read[/i] published adventures a fair amount and steal all kinds of elements from them. Maybe I'm just the odd one here, but to me, [b]not[/b] homebrewing is the timesaver, not the other way around. To correctly run, say, the Shackled City adventure path in the Forgotten Realms, I need to read all the FR books and be familiar with them. I need to read all the adventures several times, and know them very well inside and out. I need to have much more of a plan to run something published as opposed to something homebrewed, where I just need a vague outline and a handful of stats. So, beside the fact that I can't really run anything without making it my own and tweaking it a bit (which is reason enough to prefer homebrewing) I don't often do published material because it's so much harder and time-consuming to do so. [/QUOTE]
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