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I am beginning to appreciate some of the design decisions of 4E.
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<blockquote data-quote="Jhaelen" data-source="post: 5424668" data-attributes="member: 46713"><p>Of course you shouldn't. But you do _if_ you are doing it by the book. </p><p></p><p>I used to spend _days_ on creating npc spellcasters in 3e! But that's not admittedly not required. I did because a) I could and b) because the results are so much better than just winging it.</p><p></p><p>Just looking through all the books that contain spells (and feats, equipment, etc.) will take more than a couple of hours. Trying to find good synergies and actually come up with a spellcaster npc that is different from the one they fought in the previous adventure in more than level will take time.</p><p></p><p>Finally, creating a stat block that contains all of the info required to actually run the npc without flipping books during play is going to take quite a while.</p><p></p><p>When I compare one of the npc spellcasters I created with one from published sources that supposedly has the same CR the difference in effectiveness is incredible. I've often seen people comment that classed monsters or npcs aren't worth their xp in 3e. That's true, but only if you don't invest a lot of thought and time into their creation. If you do, though, they're actually a lot more powerful than their CR would indicate.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5424668, member: 46713"] Of course you shouldn't. But you do _if_ you are doing it by the book. I used to spend _days_ on creating npc spellcasters in 3e! But that's not admittedly not required. I did because a) I could and b) because the results are so much better than just winging it. Just looking through all the books that contain spells (and feats, equipment, etc.) will take more than a couple of hours. Trying to find good synergies and actually come up with a spellcaster npc that is different from the one they fought in the previous adventure in more than level will take time. Finally, creating a stat block that contains all of the info required to actually run the npc without flipping books during play is going to take quite a while. When I compare one of the npc spellcasters I created with one from published sources that supposedly has the same CR the difference in effectiveness is incredible. I've often seen people comment that classed monsters or npcs aren't worth their xp in 3e. That's true, but only if you don't invest a lot of thought and time into their creation. If you do, though, they're actually a lot more powerful than their CR would indicate. [/QUOTE]
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I am beginning to appreciate some of the design decisions of 4E.
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