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I am death, destroyer of worlds
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<blockquote data-quote="Paragon Gnome" data-source="post: 2108453" data-attributes="member: 29876"><p>Warning: I am very long-winded and have been known to pontificate for hours. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p>In my campaign (which doesn't actually exist yet; I'm still ironing out the details), Death is very much a tangable force. The campaign is mainly inspired by classical heroic myths; gods and the like are a very real force in the world. After all, Hercules never wondered whether or not Zues was really there.</p><p>In World of <Currently Unnamed>, when someone dies, their body shuts down and they hang around invisibly for a few minutes waiting for Death to show up and use his scythe to cut their silver cord, freeing them from their broken body. If you want to cast a raise dead spell, you'd better act in those precious few minutes, because once the cord's cut, reviving the body won't do much.</p><p>Once the soul is free, death leads it to the gates of the Crystal City. Souls that resist strongly enough, or that have something else anchoring them down, become ghosts. Similarly, souls that have irrevocably been corrupted, such as those with vampirism, find that they can not pass through the gate. They usually linger around the outskirts of the city, festering with resentment until they become unwholesome undead like bodaks and devourers. Once inside the city, the soul is given rest for a while, and then, whenever they deem appropriate, they are free to leave through the back gate and be reborn.</p><p>Under most circumstances, they lose all their baggage from their previous life and are born with a fresh start. However, a particularly strong soul, such as that of a legendary hero or notorious villain, will occasionaly retain some of what made them so great in the first place, and be destined for great (or vile) deeds again.</p><p>Souls are not forced to leave the Crystal City, however, and while most get tired of sitting around for all eternity while they miss history being made, some value something from their previous life too much, and never leave. Lovers who never want to be seperated again, sages who never want their secrets to be forgotten, and the like.</p><p> </p><p>All of the above applies to mortals. What happens to dead spirits and gods is a little more ambiguous. Furthermore, it's all a different story for those who sell their souls or are eaten by barghests and stuff.</p><p> </p><p>As for Death himself, he has the uncanny ability to be multiple places at once. He is also the only being in World of <Currently Unnamed> that has the "life and death" SDA. He is a grim figure, not necessarily evil, just someone who's seen too much. The few people that have seen him and can actually tell about it all discribe his appearance differently, because it varies from person to person, largely on the circumstances of their death. Should someone somehow steal his scythe, he could just make a new one, but they would have themself a nifty new weapon that can attack an enemies silver cord even while still in their body.</p></blockquote><p></p>
[QUOTE="Paragon Gnome, post: 2108453, member: 29876"] Warning: I am very long-winded and have been known to pontificate for hours. ;) In my campaign (which doesn't actually exist yet; I'm still ironing out the details), Death is very much a tangable force. The campaign is mainly inspired by classical heroic myths; gods and the like are a very real force in the world. After all, Hercules never wondered whether or not Zues was really there. In World of <Currently Unnamed>, when someone dies, their body shuts down and they hang around invisibly for a few minutes waiting for Death to show up and use his scythe to cut their silver cord, freeing them from their broken body. If you want to cast a raise dead spell, you'd better act in those precious few minutes, because once the cord's cut, reviving the body won't do much. Once the soul is free, death leads it to the gates of the Crystal City. Souls that resist strongly enough, or that have something else anchoring them down, become ghosts. Similarly, souls that have irrevocably been corrupted, such as those with vampirism, find that they can not pass through the gate. They usually linger around the outskirts of the city, festering with resentment until they become unwholesome undead like bodaks and devourers. Once inside the city, the soul is given rest for a while, and then, whenever they deem appropriate, they are free to leave through the back gate and be reborn. Under most circumstances, they lose all their baggage from their previous life and are born with a fresh start. However, a particularly strong soul, such as that of a legendary hero or notorious villain, will occasionaly retain some of what made them so great in the first place, and be destined for great (or vile) deeds again. Souls are not forced to leave the Crystal City, however, and while most get tired of sitting around for all eternity while they miss history being made, some value something from their previous life too much, and never leave. Lovers who never want to be seperated again, sages who never want their secrets to be forgotten, and the like. All of the above applies to mortals. What happens to dead spirits and gods is a little more ambiguous. Furthermore, it's all a different story for those who sell their souls or are eaten by barghests and stuff. As for Death himself, he has the uncanny ability to be multiple places at once. He is also the only being in World of <Currently Unnamed> that has the "life and death" SDA. He is a grim figure, not necessarily evil, just someone who's seen too much. The few people that have seen him and can actually tell about it all discribe his appearance differently, because it varies from person to person, largely on the circumstances of their death. Should someone somehow steal his scythe, he could just make a new one, but they would have themself a nifty new weapon that can attack an enemies silver cord even while still in their body. [/QUOTE]
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