Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
I am Developing a Table Top Rpg and I need lots of help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BriarMonkey" data-source="post: 5562731" data-attributes="member: 95387"><p>Hoo boy...</p><p></p><p>Creating any game from scratch is a huuuge undertaking. Before you even consider it though, I'll echo the same as others - play lots of other game systems to see what kinds of rules are out there already. If you want to see some of the more complicated setups (which can also mean more open), try looking at HERO or GURPs. If you want a more closed loop system, look at any of the retro-clones of D & D, or even Pathfinder or 4th Edition D & D.</p><p></p><p>The more exposure you have, even if not playing but reading, of other systems, the more you will see how others have done it. It's best not to work in a vacuum.</p><p></p><p>Once you have some more experiance under your belt, I'd suggest start small. Take a system that you like, and start tweaking it. Starting with a known base will help you figure out if your tweaks and changes make sense mechanically. After some more experiance in making changes, then I would suggest going with a home brew world.</p><p></p><p>Take the rule set you most enjoy, and the rules changes you like, and create a small strip of world to lay out your larger ideas - such as your differing races and scales of time and weather, etc. That will help you see what is involved in creating the background and world in which the game is set.</p><p></p><p>While it can be daunting, it is also very rewarding when you get to the point that you are truely happy with it.</p></blockquote><p></p>
[QUOTE="BriarMonkey, post: 5562731, member: 95387"] Hoo boy... Creating any game from scratch is a huuuge undertaking. Before you even consider it though, I'll echo the same as others - play lots of other game systems to see what kinds of rules are out there already. If you want to see some of the more complicated setups (which can also mean more open), try looking at HERO or GURPs. If you want a more closed loop system, look at any of the retro-clones of D & D, or even Pathfinder or 4th Edition D & D. The more exposure you have, even if not playing but reading, of other systems, the more you will see how others have done it. It's best not to work in a vacuum. Once you have some more experiance under your belt, I'd suggest start small. Take a system that you like, and start tweaking it. Starting with a known base will help you figure out if your tweaks and changes make sense mechanically. After some more experiance in making changes, then I would suggest going with a home brew world. Take the rule set you most enjoy, and the rules changes you like, and create a small strip of world to lay out your larger ideas - such as your differing races and scales of time and weather, etc. That will help you see what is involved in creating the background and world in which the game is set. While it can be daunting, it is also very rewarding when you get to the point that you are truely happy with it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I am Developing a Table Top Rpg and I need lots of help
Top