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I am highly skeptical of the Unreal VTT
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<blockquote data-quote="Ruin Explorer" data-source="post: 8746077" data-attributes="member: 18"><p>I don't think that's really WotC's goal, though, to be fair.</p><p></p><p>I think their actual goal here is the same goal they had with the 4E VTT (given literally everything they're saying is similar to the 4E rhetoric), which is not to target existing groups as much as people who aren't able to play and/or aren't able to play regularly. They're not dumb enough to come out and outright say that this time (when they did with 4E, it was misinterpreted as "4E wants to be WoW" in a literal, gameplay sense), but my expectation is that they also push matchmaking and so on, and try and get people playing D&D specifically through their VTT who wouldn't otherwise be playing D&D. Those people are going to be much more loyal to them, and much more invested in the VTT ecosystem. People who just use it could always just stop using it, or even swap to another VTT and keep using their physical books and so on. But if you have someone who doesn't even have physical books, who maybe hasn't even played D&D outside of a VTT, then you've got someone who is going to be much happier to pay for virtual minis, virtual dice, for whom the idea of only being able to build a dungeon using pre-existing blocks isn't "heresy", but just "how it's done" and so on.</p><p></p><p>Sure it'll also get some people who use VTTs sometimes using it, but I doubt we're the main audience, longer-term, given the strategy they're employing.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8746077, member: 18"] I don't think that's really WotC's goal, though, to be fair. I think their actual goal here is the same goal they had with the 4E VTT (given literally everything they're saying is similar to the 4E rhetoric), which is not to target existing groups as much as people who aren't able to play and/or aren't able to play regularly. They're not dumb enough to come out and outright say that this time (when they did with 4E, it was misinterpreted as "4E wants to be WoW" in a literal, gameplay sense), but my expectation is that they also push matchmaking and so on, and try and get people playing D&D specifically through their VTT who wouldn't otherwise be playing D&D. Those people are going to be much more loyal to them, and much more invested in the VTT ecosystem. People who just use it could always just stop using it, or even swap to another VTT and keep using their physical books and so on. But if you have someone who doesn't even have physical books, who maybe hasn't even played D&D outside of a VTT, then you've got someone who is going to be much happier to pay for virtual minis, virtual dice, for whom the idea of only being able to build a dungeon using pre-existing blocks isn't "heresy", but just "how it's done" and so on. Sure it'll also get some people who use VTTs sometimes using it, but I doubt we're the main audience, longer-term, given the strategy they're employing. [/QUOTE]
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