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I am not ready to ready the ready action...
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<blockquote data-quote="epithet" data-source="post: 7417864" data-attributes="member: 6796566"><p>Where do you get the idea that you can't ready an action "outside of combat" from? When you ready an action, all you're doing is preparing an action to perform as a reaction. You can do that any time, like "I'm watching the alley to the south. If I see the door open, I'm ducking behind the stack of crates." That's a hide action as a reaction, and doesn't require combat turn order.</p><p></p><p>Anything you can do in combat, from swinging a sword or casting a spell through hiding and dodging, can be done just as well out of combat. That includes readying an action. Whenever a player declares "If this thing happens, I will do that thing," an action is readied and, if this thing happens, that thing can be triggered as a reaction. It isn't complicated, people do it all the time (whether you call it that or not.)</p><p></p><p>I have no problem with characters having a readied action at the top of Round 1. If you tell me you're approaching the door with your crossbow trained on the opening, ready to take a shot of something threatening emerges, that's fine. You'll have disadvantage to passive Perception for anything other than something coming out of the door, but you can certainly use your reaction to take a shot when the high-initiative-rolling hobgoblin charges out.</p></blockquote><p></p>
[QUOTE="epithet, post: 7417864, member: 6796566"] Where do you get the idea that you can't ready an action "outside of combat" from? When you ready an action, all you're doing is preparing an action to perform as a reaction. You can do that any time, like "I'm watching the alley to the south. If I see the door open, I'm ducking behind the stack of crates." That's a hide action as a reaction, and doesn't require combat turn order. Anything you can do in combat, from swinging a sword or casting a spell through hiding and dodging, can be done just as well out of combat. That includes readying an action. Whenever a player declares "If this thing happens, I will do that thing," an action is readied and, if this thing happens, that thing can be triggered as a reaction. It isn't complicated, people do it all the time (whether you call it that or not.) I have no problem with characters having a readied action at the top of Round 1. If you tell me you're approaching the door with your crossbow trained on the opening, ready to take a shot of something threatening emerges, that's fine. You'll have disadvantage to passive Perception for anything other than something coming out of the door, but you can certainly use your reaction to take a shot when the high-initiative-rolling hobgoblin charges out. [/QUOTE]
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